do
if type(getrlyunyz) ~= 'function' then
gg.alert('请使用RLGG执行')
os.exit()
return
end
local info = {
example_version = '1.0.3',
name = '辞念全防',
appid = '101570',
appkey = 'ddc7czQje6Ocqud6',
rc4key = '65MpY58662892n8u',
version = '1.0',
mi_type = '3'
}
local rlyunyz = getrlyunyz(info)
local ret = rlyunyz.start()
if not ret or not isTable(ret) or ret.sign ~= '5a6963d19ad269a86fe74a3fb440152c' then
os.exit()
return
end
end
-- 把以上代码复制到你脚本最前面即可
gg.alert('辞念祝您稳定奔放')
string.toMusic("欢迎使用辞念全防 已适配4.6版本更新所有防封 " )
check字体颜色=0xff000000
switch颜色=0xff000000
按钮颜色=0xffefefef
vibra = context:getSystemService(Context.VIBRATOR_SERVICE)
changan = {}
local changan = changan
local android = import('android.*')
function write(fileName, content)
file.write(fileName, content)
end
function panduan(rec) fille,err = io.open(rec) if fille == nil then return false else return true end end
function pdcf(lujing) rec = "/sdcard/终章配置文件/配置文件/"..lujing fille,err = io.open(rec) if fille == nil then return false else return true end end
sleep = gg.sleep
function read(fileName) f = assert(io.open(fileName, 'r')) content = f:read("*all") f:close() return content end
function wtcf(lujing,neirong)
write("/sdcard/终章配置文件/配置文件/"..lujing,neirong)
end
function rdcf(lujing)
return read("/sdcard/终章配置文件/配置文件/"..lujing)
end
开 = "开" 关 = "关"
function checkimg(tmp)
if panduan("/sdcard/终章配置文件/图片/"..tmp) ~= true then
gg.toast("正在下载资源"..tmp.."\n请耐心等待")
download("https://pan.shulizhishi.com/view.php/f81c9ff44e3d60347ef3cca616f60464.jpg"..tmp,"/sdcard/终章配置文件/图片/"..tmp)
end
end
ckimg = {
'skin',
'heir',
'hei_right',
'quarkcheckoff',
'quarkcheckon',
}
for i = 1,#ckimg do
jindu = i
checkimg(ckimg[i])
end
function 获取图片(txt)
txt = string.url(txt,"de")
ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1)
if string.find(tostring(txt),"http") ~= nil then
if panduan("/sdcard/终章配置文件/图片/"..ntxt) == false then
file.download(txt,"/sdcard/终章配置文件/图片/"..ntxt)
else
if file.length("/sdcard/终章配置文件/图片/"..ntxt) <= 1 then
file.download(txt,"/sdcard/终章配置文件/图片/"..ntxt)
end
end
txt = "/sdcard/终章配置文件/图片/"..ntxt
end
return luajava.getBitmapDrawable(txt)
end
function getRes(x)
return 获取图片("/sdcard/终章配置文件/图片/"..x)
end
function getVerticalBG(gtvb1,gtvb3,gtvb4,gtvb5)
if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end
local jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(gtvb3)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors(gtvb1)
jianbians:setStroke(gtvb4,gtvb5)
return jianbians
end
function getHorizontalBG(gtvb1,gtvb3,gtvb4,gtvb5)
if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end
local jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(gtvb3)
jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors(gtvb1)
jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色
return jianbians
end
context = app.context
window = context:getSystemService("window") -- 获取窗口管理器
function getLayoutParams()
LayoutParams = WindowManager.LayoutParams
layoutParams = luajava.new(LayoutParams)
if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式
layoutParams.type = LayoutParams.TYPE_APPLICATION_OVERLAY
else
layoutParams.type = LayoutParams.TYPE_PHONE
end
layoutParams.format = PixelFormat.RGBA_8888 -- 设置背景
layoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE -- 焦点设置Finish
layoutParams.gravity = Gravity.TOP|Gravity.LEFT -- 重力设置
layoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度
layoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度
return layoutParams
end
function getj7()
jianbian6 = luajava.new(GradientDrawable)
jianbian6:setCornerRadius(20)
jianbian6:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbian6:setColors({
0x002F3032,0x002F3032
})
jianbian6:setStroke(3,"0xff0091FE")--边框宽度和颜色
return jianbian6
end
slctb = getVerticalBG({0xffefefef,0xffefefef},10)
slcta = getHorizontalBG({0xff0077ff,0xff975DFF},10)
slctc = luajava.loadlayout {
GradientDrawable,
color = "#11ffffff",
cornerRadius = 8
}
slctd = luajava.loadlayout {
GradientDrawable,
color = "#55ffffff",
cornerRadius = 8
}
slcte = luajava.loadlayout {
GradientDrawable,
color = "#11ffffff",
cornerRadius = 12
}
slctf = luajava.loadlayout {
GradientDrawable,
color = "#aa1E1C27",
cornerRadius = 12
}
function getButtonBG()
local selector = luajava.getStateListDrawable()
selector:addState({
android.R.attr.state_pressed
}, getVerticalBG({0xffd7d7d7,0xffd7d7d7},15))
selector:addState({
-android.R.attr.state_pressed
}, getVerticalBG({按钮颜色,按钮颜色},15))
return selector
end
function getSelector3()
selector = luajava.getStateListDrawable()
selector:addState({
android.R.attr.state_pressed
}, luajava.loadlayout {
GradientDrawable,
color = "#b9b9b9",
cornerRadius = 10
}) -- 点击时候的背景
selector:addState({
-android.R.attr.state_pressed
}, luajava.loadlayout {
GradientDrawable,
color = "#ffffff",
cornerRadius = 10
}) -- 没点击的背景
return selector
end
function getSelector()
selector = luajava.getStateListDrawable()
selector:addState({
android.R.attr.state_pressed
}, slcta) -- 点击时候的背景
selector:addState({
-android.R.attr.state_pressed
}, slctb) -- 没点击的背景
return selector
end
hanshu = function(v, event)
local Action = event:getAction()
if Action == MotionEvent.ACTION_DOWN then
isMove = false
RawX = event:getRawX()
RawY = event:getRawY()
x = mainLayoutParams.x
y = mainLayoutParams.y
elseif Action == MotionEvent.ACTION_MOVE then
isMove = true
mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX)
mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY)
window:updateViewLayout(floatWindow, mainLayoutParams)
end
end
function getSelector2()
selector = luajava.getStateListDrawable()
selector:addState({
android.R.attr.state_pressed
}, slctd) -- 点击时候的背景
selector:addState({
-android.R.attr.state_pressed
}, slctc) -- 没点击的背景
return selector
end
jianbian = luajava.new(GradientDrawable)
jianbian:setCornerRadius(30)
jianbian:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbian2 = luajava.new(GradientDrawable)
jianbian2:setCornerRadius(30)
jianbian2:setGradientType(GradientDrawable.LINEAR_GRADIENT)
function 获取图片(txt)
--gg.toast("正在加载资源...")
txt = file.checkUrl(txt)
return luajava.getBitmapDrawable(txt)
end
local isswitch
YoYoImpl = luajava.getYoYoImpl()
changan.menu = function(sview)
if isswitch then
return false
end
beij=bglist[1]
isswitch = true
cebian = {
LinearLayout,
layout_height = "match_parent",
layout_width = "wrap_content",
orientation = "horizontal",
gravity = "center",
orientation='vertical',
}
for i = 1,#stab do
cebian[#cebian+1] = {
LinearLayout,
id = "jm"..i,
gravity="center",
layout_height = "wrap_content",
layout_width = "wrap_content",
layout_marginTop = "3dp",
layout_marginBottom = "6dp",
layout_marginRight = "3dp",
layout_marginLeft = "3dp",
elevation='2dp',
onClick = function() 切换(i) end,
orientation='vertical',
{ImageView,
id="jmp"..i,
layout_height='20dp',
layout_width='20dp',
src=获取图片(stab[i][2]),
colorFilter=0xffd7d7d7,
},
{
TextView,
text = stab[i][1],
id="jmt"..i,
gravity = "center",
textSize = "12sp",
textColor = "#"..颜色2,
layout_height = "wrap_content",
layout_width = "68dp",
}}
end
cebian = luajava.loadlayout(
{
ScrollView,
layout_height = "wrap_content",
layout_width = "wrap_content",
cebian
})
for i = 1,#stab do
_ENV["layout"..i] = luajava.loadlayout({
LinearLayout,
layout_width = "fill_parent",
layout_height = "200dp",
visibility = "gone",
orientation = "vertical",
background={
GradientDrawable,
color = "#33ffffff",
cornerRadius = 20
},
{
ScrollView,
fillViewport = "true",
--padding = "10dp",
gravity = "center",
layout_width = "250dp",
layout_height = "200dp",
orientation = "horizontal",
{
LinearLayout,
id = "layoutm"..i,
layout_marginRight = "5dp",
layout_marginLeft = "5dp",
layout_width = "240dp",
orientation = "vertical",
gravity = "center_horizontal",
}
}})
end
ckou = {
LinearLayout,
layout_width = "wrap_content",
layout_height = "wrap_content",
cebian,
{
LinearLayout,
layout_marginBottom = "1dp",
layout_marginTop = "1dp",
layout_width = "2dp",
layout_height = "match_parent",
background = "#D7D7D7"
}
}
for i = 1,#stab do
ckou[#ckou+1] = _ENV["layout"..i]
end
ckou = luajava.loadlayout(ckou)
floatWindow = {
FrameLayout,
id = "motion",
elevation = "10dp",
onTouch = hanshu,
onClick = function() end,
layout_width = "wrap_content",
orientation = "vertical",
gravity = "center_vertical",
layout_height = "wrap_content",
{LinearLayout,
orientation='vertical',
id='chuangk',
visibility='gone',
{--顶部栏
FrameLayout,
orientation = "horizontal",
padding = "2dp",
layout_width="fill_parent",
{
ImageView,
layout_gravity="center_vertical|left",
src = 获取图片(xfcpic),
id = "titlebar",
layout_marginLeft='2dp',
elevation='2dp',
layout_marginRight='2dp',
layout_marginTop='2dp',
layout_marginBottom='2dp',
background=getVerticalBG({0xffefefef,0xffefefef},12),
padding="2dp",
--visibility = "gone",
layout_width = "24dp",
layout_height = "24dp",
gravity = "center",
onClick = 隐藏,
onTouch = hanshu,
},{TextView,
textSize="14sp",
text=titlet,
textColor="#323232",
gravity="center",
layout_marginLeft='20dp',
layout_gravity="center",
layout_width="match_parent",
layout_height="match_parent",
},{ImageView,
layout_width='24dp',
layout_height='24dp',
layout_gravity='center_vertical',
src=getRes('skin'),
padding='5dp',
layout_marginLeft='44dp',
onClick=changebg,
layout_marginRight='2dp',
layout_marginTop='2dp',
layout_marginBottom='2dp',
background=getVerticalBG({0xffefefef,0xffefefef},12),
elevation='2dp'
},{
LinearLayout,
layout_gravity="center_vertical|right",
padding={"2dp","2dp","8dp","2dp"},
layout_marginLeft='2dp',
layout_marginRight='2dp',
layout_marginTop='2dp',
layout_marginBottom='2dp',
layout_width = "40dp",
layout_height = "24dp",
gravity = "center",
onClick = 隐藏,
onTouch = hanshu,
{LinearLayout,
layout_width='6dp',
layout_height='6dp',
background=getVerticalBG({0xffFFC03C,0xffFFC03C},360),
layout_marginLeft='2dp',
layout_marginRight='2dp'
},{LinearLayout,
layout_width='6dp',
layout_height='6dp',
background=getVerticalBG({0xff36CC56,0xff36CC56},360),
layout_marginLeft='2dp',
layout_marginRight='2dp'
},{LinearLayout,
layout_width='6dp',
layout_height='6dp',
background=getVerticalBG({0xffFF3E44,0xffFF3E44},360),
layout_marginLeft='2dp',
layout_marginRight='2dp'
},
}
},
ckou,
},{ScrollView,
id='ggscro',
layout_marginTop='236dp',
layout_marginLeft='82dp',
layout_height='60dp',
layout_width='235dp',
layout_margin='3dp',
elevation='2dp',
padding='4dp',
background=getVerticalBG({0xffefefef,0xffefefef},12),
{LinearLayout,
id='gggscro',
orientation='vertical',
layout_width='match_parent',
layout_height='wrap_content',
}
},{
ImageView,
id = "control",
background = 获取图片(xfcpic),
layout_width = "40dp",
layout_height = "40dp",
onTouch = hanshu,
onClick = 隐藏,
}
}
local function invoke()
local ok
local RawX, RawY, x, y
mainLayoutParams = getLayoutParams()
floatWindow = luajava.loadlayout(floatWindow)
local function invoke2()
for k = 1,#stab do
for i = 1,#sview[k] do
_ENV["layoutm"..k]:addView(sview[k][i])
end
end
window:addView(floatWindow, mainLayoutParams)
block('end')
end
切换(1)
local runnable = luajava.getRunnable(invoke2)
local handler = luajava.getHandler()
handler:post(runnable)
block('join')
local isMove
end
invoke(swib1,swib2)
隐藏()
gg.setVisible(false)
luajava.setFloatingWindowHide(true)
qhkai = 0
qiehuan = function()
if qhkai == 0 then
qhkai = 1
draw.remove()
luajava.runUiThread(function()
changan.controlSmall(floatWindow,400)
end)
gg.sleep(400)
luajava.runUiThread(function()
floatWindow:setVisibility(View.GONE)
end)
else
qhkai = 0
huiz()
draw.text('.', -9200,-9200)
luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) end)
luajava.runUiThread(function()
changan.controlBig(floatWindow,400)
end)
end
end
huiz()
draw.text('.', -9200,-9200)
隐藏()隐藏()
while true do
if tuichu == 1 then break end
jianting3(qiehuan)
gg.sleep(300)
end
luajava.setFloatingWindowHide(false)
end
changan.controlRotation9 = function(control, time,t)
luajava.runUiThread(function()
import "android.view.animation.Animation"
import "android.animation.ObjectAnimator"
xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotation", {
time,t
})
xuanzhuandonghua:setRepeatCount(0)
xuanzhuandonghua:setRepeatMode(Animation.RESTART)
xuanzhuandonghua:setDuration(400)
xuanzhuandonghua:start()
end)
end
function uiadtext(txt,color,size)
if not txt then txt = "" end
if not color then color = "#000000" end
if not size then size = "10sp" end
local tmp=luajava.loadlayout(
{
TextView,
text = string.fromHtml(" "..getTimeStamp(os.time()).." "..txt..""),
textSize = size,
--textColor = color,
gravity="left",
layout_width = "wrap_content",
})
luajava.post(function()
gggscro:addView(tmp)
end)
luajava.newThread(function()
gg.sleep(100)
luajava.post(function()
ggscro:fullScroll(View.FOCUS_DOWN)
end)
end):start()
end
function getTimeStamp(t)
local str = os.date("%m-%d %H:%M:%S",t)
return str
end
function addadView(tmp)
local function invoke()
parentv:addView(tmp)
end
luajava.post(invoke)
end
function rmdadView(tmp)
local function invoke()
parentv:removeView(tmp)
end
luajava.post(invoke)
end
function visi (tid , ttid)
vibra:vibrate(4)
local tview = luajava.getIdValue (tid)
local ttview = luajava.getIdValue (ttid)
if not tview then
return 0
end
if tonumber (tostring (tview : getVisibility ())) == 8.0 then
tview : setVisibility (View.VISIBLE)
YoYoImpl:with("FadeIn"):duration(200):playOn(boxes[tid])
changan.controlRotation9(boxpic[tid],0,90)
else
tview : setVisibility (View.GONE)
changan.controlWater (_ENV [tid.."6"] , 200)
changan.controlRotation9(boxpic[tid],90,0)
end
end
boxes = {} boxpic = {}
function changan.box (views)
local tid = "box"..guid ()
boxpic[tid] = luajava.loadlayout {
ImageView ,
background = getRes("hei_right"),
layout_width = "24dp" ,
layout_height = "24dp" ,
}
local ttid = tid.."6"
local t1id = guid ()
firadio = {
LinearLayout ,
layout_width = 'fill_parent' ,
layout_height = "wrap_content" ,
layout_marginTop = "2dp" ,
layout_marginBottom = "2dp" ,
orientation = "vertical" ,
}
if type (views [1]) == "string" or type (views [1]) == "number" then
firadio [# firadio + 1] = {
LinearLayout ,
layout_width = 'fill_parent' ,
layout_height = "40dp" ,
gravity = "center_vertical" ,
layout_marginTop = "2dp" ,
layout_marginLeft='2dp',
layout_marginRight='2dp',
elevation='2dp',
layout_marginBottom = "4dp" ,
onClick = function ()
visi (tid , ttid)
end
,
background = getButtonBG(),
{
TextView , text = views [1] ,
textSize = "13sp" ,
layout_marginLeft = "15dp" ,
layout_width = "match_parent" ,
layout_weight=1,
textColor = "#000000" ,
gravity = "left" ,
},{
LinearLayout ,
padding={"0dp","0dp","10dp","0dp"},
layout_width = "30dp" ,
layout_height = "30dp" ,
gravity = "center",
boxpic[tid],
}
} else
gg.alert ("changan.box的table内第一个元素必须是string") os.exit ()
end
radios = {
LinearLayout ,
layout_marginLeft = "0dp" ,
layout_marginRight = "0dp" ,
orientation = "vertical" ,
visibility = "gone" ,
id = luajava.newId (tid) ,
padding = "0dp" ,
layout_width = 'fill_parent' ,
}
for i = 2 , # views do
radios [# radios + 1] = views [i]
end
boxes[tid] = luajava.loadlayout(radios)
firadio [# firadio + 1] = boxes[tid]
_ENV [t1id] = luajava.loadlayout (firadio)
return _ENV [t1id]
end
corbk = true
当前ui = 1
function 切换(x)
当前ui = x
luajava.runUiThread(function()
for i = 1,#stab do
_ENV["jmt"..i]:setTextColor(0xff000000)
_ENV["jmp"..i]:setColorFilter(0xffd7d7d7)
_ENV["layout"..i]:setVisibility(View.GONE)
end
_ENV["jmt"..当前ui]:setTextColor(0xff0062FF)
_ENV["jmp"..当前ui]:setColorFilter(0xff0062FF)
_ENV["layout"..当前ui]:setVisibility(View.VISIBLE)
--YoYoImpl:with("FadeIn"):duration(800):playOn(_ENV["layout"..当前ui])
end)
end
显示 = 0
beij2 = luajava.loadlayout({
GradientDrawable,
color = "#001E1C27",
cornerRadius = 10
})
nowbg=1
function changebg()
luajava.runUiThread(function()
if nowbg<#bglist then
nowbg=nowbg+1
else
nowbg=1
end
beij=bglist[nowbg]
floatWindow:setBackground(beij)
YoYoImpl:with("FadeIn"):duration(600):playOn(floatWindow)
end)
end
function getcolor(cl)
cl[1] = tonumber(math.ceil(cl[1]*2.6,0,5))
if cl[1] > 255 then cl[1] = "0xff" else
cl[1] = "0x"..string.format("%x",cl[1]) end
for i = 1,3 do
cl[i+1] = string.format("%x",cl[i+1])
if string.len(cl[i+1]) == 1 then cl[i+1] = "0"..cl[i+1] end
end
cl = cl[1]..cl[2]..cl[3]..cl[4]
return cl
end
function getrgb(cl)
if string.sub(cl,1,1) == "#" then cl = "0x"..string.sub(cl,2,-1) end
cl = {
tonumber(string.sub(cl,0,4)),tonumber("0x"..string.sub(cl,5,6)),tonumber("0x"..string.sub(cl,7,8))}
return cl
end
显示 = 0
function 隐藏()
luajava.runUiThread(function()
if tonumber(tostring(chuangk:getVisibility())) == 8.0 then
control:setVisibility(View.GONE)
显示 = 1
ggscro:setVisibility(View.VISIBLE)
chuangk:setVisibility(View.VISIBLE)
_ENV["layout"..当前ui]:setVisibility(View.VISIBLE)
changan.controlBig(floatWindow,500)
floatWindow:setBackground(beij)
else
ggscro:setVisibility(View.GONE)
chuangk:setVisibility(View.GONE)
floatWindow:setBackground(beij2)
control:setVisibility(View.VISIBLE) 显示 = 0
_ENV["layout"..当前ui]:setVisibility(View.GONE)
end
end)
end
import("android.media.AudioManager")
audi = context:getSystemService("audio")
audiotype = {
AudioManager.STREAM_ALARM, --手机闹铃的声音
AudioManager.STREAM_MUSIC, --手机音乐的声音
AudioManager.STREAM_NOTIFICATION, --系统提示的通知
AudioManager.STREAM_RING, --电话铃声的声音
AudioManager.STREAM_SYSTEM, --手机系统的声音
AudioManager.STREAM_VOICE_CALL, --语音电话的声音
AudioManager.STREAM_DTMF, --DTMF音调的声音
}
yinl = {}
for i = 1,#audiotype do
yinl[i] = {}
yinl[i].type = audiotype[i]
yinl[i].min = audi:getStreamMinVolume(audiotype[i])
yinl[i].max = audi:getStreamMaxVolume(audiotype[i])
yinl[i].now = audi:getStreamVolume(audiotype[i])
end
function jianting2()
yinln = {}
for i = 1,#audiotype do
yinln[i] = {}
yinln[i].type = audiotype[i]
yinln[i].min = audi:getStreamMinVolume(audiotype[i])
yinln[i].max = audi:getStreamMaxVolume(audiotype[i])
yinln[i].now = audi:getStreamVolume(audiotype[i])
if yinln[i].now > yinl[i].now then
audi:adjustStreamVolume(yinln[i].type,AudioManager.ADJUST_LOWER,0)
gg.alert("up")
elseif yinln[i].now < yinl[i].now then
audi:adjustStreamVolume(yinln[i].type,AudioManager.ADJUST_RAISE,0)
gg.alert("down\n"..yinln[i].now.."\n"..yinl[i].now)
end
end
end
yltype = 0
function jianting3(func)
yinln = {}
for i = 1,#audiotype do
yinln[i] = {}
yinln[i].type = audiotype[i]
yinln[i].now = audi:getStreamVolume(audiotype[i])
if yinln[i].now > yinl[i].now then
yinl[i].now = yinln[i].now
if yltype == 1 then
yltype = 0
func()
end
elseif yinln[i].now < yinl[i].now then
yinl[i].now = yinln[i].now
if yltype == 0 then
yltype = 1
func()
end
end
end
end
function jianting(func)
yinln = {}
for i = 1,#audiotype do
yinln[i] = {}
yinln[i].type = audiotype[i]
yinln[i].now = audi:getStreamVolume(audiotype[i])
if yinln[i].now >= yinl[i].max then
audi:adjustStreamVolume(yinln[i].type,AudioManager.ADJUST_LOWER,0)
end
if yinln[i].now > yinl[i].now then
audi:setStreamVolume(yinln[i].type,yinl[i].now,0)
func()
end
end
end
function guid()
seed = {
'e','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f'
}
tb = {}
for i = 1,32 do
table.insert(tb,seed[math.random(1,16)])
end
sid = table.concat(tb)
return string.format('%s%s%s%s%s',
string.sub(sid,1,8),
string.sub(sid,10,12),
string.sub(sid,21,22))
..string.format('%s%s%s%s%s',
string.sub(sid,1,6),
string.sub(sid,21,25)
)
end
local function exit()
tuichu = 1
luajava.setFloatingWindowHide(false)
luajava.post(function()
window:removeView(floatWindow)
end)
end
setExitEvent(exit)
changan.controlWater = function(control,time)
luajava.runUiThread(function()
import "android.animation.ObjectAnimator"
ObjectAnimator():ofFloat(control,"scaleX", {
1, 0.8, 0.9, 1
}):setDuration(time):start()
ObjectAnimator():ofFloat(control,"scaleY", {
1,0.8,0.9,1
}):setDuration(time):start()
end) end
changan.controlSmall = function(control,time)
luajava.runUiThread(function()
import "android.animation.ObjectAnimator"
ObjectAnimator():ofFloat(control,"scaleX", {
1, 0.7, 0.4, 0
}):setDuration(time):start()
ObjectAnimator():ofFloat(control,"scaleY", {
1, 0.7, 0.4, 0
}):setDuration(time):start()
end) end
changan.controlBig = function(control,time)
luajava.runUiThread(function()
import "android.animation.ObjectAnimator"
ObjectAnimator():ofFloat(control,"scaleX", {
0, 0.4, 0.7, 1
}):setDuration(time):start()
ObjectAnimator():ofFloat(control,"scaleY", {
0, 0.4, 0.7, 1
}):setDuration(time):start()
end) end
function 开关3(name,func1,func2,nid)
local localname=name
name = name..guid()
_ENV[name] = "关"
if func1 == nil then func1 = function() end end
if func2 == nil then func2 = function() end end
if type(func1) == "function" then
return function()
namers = _ENV[name]
if namers ~= "开" then
luajava.runUiThread(function()
changan.controlWater(_ENV[nid],200)
luajava.getIdValue(nid):setBackground(check2)
luajava.getIdValue(nid.."k"):setVisibility(View.GONE)
luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE)
end)
_ENV[name] = "开"
vibra:vibrate(6)
pcall(func1)
uiadtext(localname.." 已开启.","#161616")
else
luajava.runUiThread(function()
changan.controlWater(_ENV[nid],200)
luajava.getIdValue(nid):setBackground(check1)
luajava.getIdValue(nid.."g"):setVisibility(View.GONE)
luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE)
end)
_ENV[name] = "关"
vibra:vibrate(6)
pcall(func2)
uiadtext(localname.." 已关闭.","#545454")
end
end
end
end
function getShape3()
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(20)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors({
0x55FF9DBC,0x55FF9DBC
})
jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT)
jianbians:setStroke(8,0xaa80C3F9)--边框宽度和颜色
return jianbians
end
function getShape(tmp0,tmp1,tmp2,tmp3)
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(tmp0)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors(tmp1)
jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT)
jianbians:setStroke(8,tmp3)--边框宽度和颜色
return jianbians
end
function getShape2(tmp0,tmp1,tmp2,tmp3)
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(tmp0)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors(tmp1)
jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT)
jianbians:setStroke(15,tmp3)--边框宽度和颜色
return jianbians
end
function getShape0(tmp0,tmp1,tmp2,tmp3)
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(tmp0)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors(tmp1)
jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT)
jianbians:setStroke(30,tmp3)--边框宽度和颜色
return jianbians
end
checkbg1 = getRes("quarkcheckoff")
checkbg2 = getRes("quarkcheckon")
switchs={}
function changan.intcheck(name,func1,func2)
nid = name..guid()
local func = 开关5(name,func1,func2,nid)
if not name then name = "未设置" end
switchs[nid] = {
LinearLayout,
layout_width = 'match_parent',
layout_weight=1,
layout_height = "42dp",
layout_marginTop = "1dp",
layout_marginBottom = "1dp",
padding = "1dp",
{
LinearLayout,
padding="3dp",
onClick = function() luajava.newThread(function() func() end):start() end,
layout_width = 'fill_parent',
layout_height = "wrap_content",
gravity = "center_vertical",
--background=getVerticalBG({0xffFFFDF2,0xddffffff,0xffFFFDF2},15,8,0xffFFDA71),
{
FrameLayout,
id = luajava.newId(nid),
background = checkbg1,
layout_width = '32dp',
layout_height = '32dp',
padding = "0dp",
},{
TextView,
id=luajava.newId(nid.."t"),
gravity = "left",
text = name,
textColor=check字体颜色,
textSize = "14sp",
--layout_marginLeft="8dp",
layout_width = 'match_parent',
layout_weight=1,
},
}
}
return switchs[nid]
end
function 开关5(name,func1,func2,nid)
local sname = nid
local localname=name
name = name..guid()
_ENV[name] = "关"
if func1 == nil then func1 = "" end
if func2 == nil then func2 = "" end
if type(func1) == "function" then
return function()
namers = _ENV[name]
if namers ~= "开" then
vibra:vibrate(9)
luajava.runUiThread(function()
luajava.getIdValue(nid):setBackground(checkbg2)
luajava.getIdValue(nid.."t"):setTextColor(switch颜色)
--changan.controlWater(switchs[nid],300)
end)
_ENV[name] = "开"
pcall(func1)
uiadtext(localname.." 已开启.","#161616")
else
vibra:vibrate(9)
luajava.runUiThread(function()
luajava.getIdValue(nid):setBackground(checkbg1)
luajava.getIdValue(nid.."t"):setTextColor(0xff232323)
--changan.controlWater(switchs[nid],300)
end)
_ENV[name] = "关"
pcall(func2)
uiadtext(localname.." 已关闭.","#545454")
end
end
end
end
function changan.check(cklist)
if #cklist==0 then return nil end
local rest = {
LinearLayout,
layout_width = 'fill_parent',
layout_height = "wrap_content",
gravity = "center",
orientation="vertical",
}
for i = 1, #cklist,2 do
local tempTable = {LinearLayout,
layout_width = 'fill_parent',
layout_height = "wrap_content",
gravity = "left",
orientation="horizontal"
}
for j = 0, 1 do
if cklist[i + j] ~= nil then
local name = cklist[i + j][1]
local func1 = cklist[i + j][2]
local func2 = cklist[i + j][3]
if not name then name = "未设置" end
rstt = changan.intcheck(name,func1,func2)
table.insert(tempTable, rstt)
else
table.insert(tempTable, {LinearLayout,
layout_width = 'match_parent',
layout_weight=1,})
end
end
table.insert(rest, tempTable)
end
return luajava.loadlayout(rest)
end
switches = {}
function 开关3(name,func1,func2,nid)
local sname = nid
local localname=name
name = name..guid()
_ENV[name] = "关"
if func1 == nil then func1 = "" end
if func2 == nil then func2 = "" end
if type(func1) == "function" then
local outfunc=function()
namers = _ENV[name]
if namers ~= "开" then
vibra:vibrate(9)
luajava.runUiThread(function()
luajava.getIdValue(nid.."k"):setVisibility(View.GONE)
YoYoImpl:with("ZoomInLeft"):duration(600):playOn(switches["2s"..sname])
luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE)
luajava.getIdValue(nid):setBackground(checkbg)
end)
_ENV[name] = "开"
pcall(func1)
uiadtext(localname.." 已开启.","#161616")
else
vibra:vibrate(9)
luajava.runUiThread(function()
luajava.getIdValue(nid.."g"):setVisibility(View.GONE)
YoYoImpl:with("ZoomInRight"):duration(600):playOn(switches["1s"..sname])
luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE)
luajava.getIdValue(nid):setBackground(checkbga)
end)
_ENV[name] = "关"
pcall(func2)
uiadtext(localname.." 已关闭.","#545454")
end
end
if localname=="摇一摇隐藏UI" then yyfunc=outfunc end
if localname=="音量键隐藏UI" then ylfunc=outfunc end
return outfunc
end
end
function changan.switch(name,func1,func2,miaoshu)
if not checkbg then
checkbg = getShape2(
45,
{
switch颜色,switch颜色
},
4,switch颜色)
checkbg0 = getShape2(
45,
{
0xff232323,0xff232323
},
4,0x00ffffff)
checkbga = getShape2(
45,
{
0xffE6E6E6,0xffE6E6E6
},
4,0xffE6E6E6)
switchbg1 = getShape(
45,
{
0xffffffff,0xffffffff
},
4,0xffffffff)
switchbg2 = luajava.loadlayout {
GradientDrawable ,
color = "#ffffff" ,
cornerRadius = 360
}
end
nid = name..guid()
local func = 开关3(name,func1,func2,nid)
if not name then name = "未设置" end
switches["1s"..nid] = luajava.loadlayout {
FrameLayout,
layout_width = '40dp',
layout_height = '20dp',
gravity = "center_vertical",
padding = {
"1dp","0dp","1dp","0dp"
},
{
LinearLayout,
layout_gravity = "left|center_vertical",
id = luajava.newId(nid.."k"),
background = switchbg1,
onClick = function() luajava.newThread(function() func() end):start() end,
layout_width = '17dp',
layout_height = '17dp',
},
}
switches["2s"..nid] = luajava.loadlayout {
FrameLayout,
onClick = function() luajava.newThread(function() func() end):start() end,
layout_width = '40dp',
layout_height = '20dp',
gravity = "center_vertical",
padding = {
"1dp","0dp","1dp","0dp"
}
, {
LinearLayout,
visibility = "gone",
layout_gravity = "right|center_vertical",
id = luajava.newId(nid.."g"),
background = switchbg2,
onClick = function() luajava.newThread(function() func() end):start() end,
layout_width = '17dp',
layout_height = '17dp',
}
}
rest = luajava.loadlayout({
LinearLayout,
layout_width = 'fill_parent',
layout_height = "wrap_content",
gravity = "center_vertical",
{
LinearLayout,
layout_width = 'fill_parent',
layout_height = "40dp",
gravity = "center_vertical",
layout_marginLeft='2dp',
layout_marginRight='2dp',
layout_marginTop='2dp',
layout_marginBottom='2dp',
elevation='2dp',
background = luajava.loadlayout {
GradientDrawable ,
color = 按钮颜色 ,
cornerRadius = 12
} ,padding = {
"0dp","0dp","6dp","0dp"
},
{
TextView,
gravity = "top",
text = name,
textColor = "#000000",
textSize = "13sp",
layout_weight = 1,
layout_width = '80dp',
layout_marginLeft = "10dp",
layout_marginRight = "20dp",
},
{
TextView,
gravity = "center",
layout_height = "match_parent",
text = miaoshu,
textSize = "11sp",
layout_width = "wrap_content",
layout_marginLeft = "-50dp",
layout_weight = 1,
textColor = "#A5A5A5",
},
{
FrameLayout,
id=luajava.newId(nid),
background = checkbga,
elevation = "1dp",
onClick = function() luajava.newThread(function() func() end):start() end,
layout_width = 'wrap_content',
layout_height = 'wrap_content',
gravity = "left",
padding="1dp",
switches["1s"..nid],switches["2s"..nid]
}}
})
return rest
end
function initbg()
jianbians = luajava.new(GradientDrawable)
jianbians:setCornerRadius(10)
jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT)
jianbians:setColors({
--0x00444444,0x00ffffff
0xffffffff,0xffffffff
})
jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT)
jianbians:setStroke(0,0xff000000)--边框宽度和颜色
return jianbians
end
buts={}
heir=getRes("heir")
function changan.button(txt,func,txtc)
if not txt then txt = "未设置" end
if not txtc then txtc="#000000" end
local tid="Cbutton"..guid()
buts[tid]=luajava.loadlayout(
{
LinearLayout,
layout_width = 'match_parent',
layout_height = "wrap_content", {
LinearLayout,
layout_width = "fill_parent",
gravity = "center_vertical",
layout_marginTop = "5dp",
layout_marginBottom = "5dp",
layout_marginLeft='3dp',
layout_marginRight='3dp',
elevation='2dp',
background = getButtonBG(),
padding="10dp",
onClick = function()
changan.controlWater(buts[tid],300)
uiadtext('执行 '..txt,"#161616")
luajava.newThread(func):start() end,
{
TextView,
--id = luajava.newId(tid),
textColor = txtc,
text = txt,
textSize = "13sp",
layout_height = "wrap_content",
layout_width = "fill_parent",
layout_weight=1,
},{ImageView,
src=heir,
layout_height="14dp",
layout_width="14dp",
}
}})
return buts[tid]
end
function changan.text(txt,color,size)
if not txt then txt = "未设置文字" end
if not color then color = "#"..颜色2 end
if not size then size = "18sp" end
return luajava.loadlayout(
{
TextView,
text = txt,
textSize = size,
textColor = color,
layout_width = "wrap_content",
})
end
function 开关(name,func1,func2)
if func1 == nil then func1 = function() end end
if func2 == nil then func2 = function() end end
if type(func1) == "function" then
return function()
namers = _ENV[name]
if namers ~= "开" then
_ENV[name] = "开"
pcall(func1)
uiadtext(name.." 已开启.","#161616")
else
_ENV[name] = "关"
pcall(func2)
uiadtext(name.." 已关闭.","#545454")
end
end
end
end
颜色1 = "80C3F9"
颜色2 = "545454"
function 开关2(name,func1,func2,nid)
if func1 == nil then func1 = "" end
if func2 == nil then func2 = "" end
if type(func1) == "function" then
return function()
namers = _ENV[name]
if namers ~= "开" then
luajava.runUiThread(function()
luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/终章配置文件/图片/check2"))
end)
_ENV[name] = "开"
func1()
uiadtext(name.." 已开启.","#161616")
else
luajava.runUiThread(function()
luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/终章配置文件/图片/check1"))
end)
_ENV[name] = "关"
func2()
uiadtext(name.." 已关闭.","#545454")
end
end
end
end
local json =json--调用
local g = {}
g.file = gg.getFile()
g.sel = nil
gqlb={"请先搜索歌曲",}
idb={"1010"}
SN,gc=1,nil
g.config = gg.getFile():gsub("%lua$", "").."cfg"
function bei()
g.data = loadfile("-- WSG PRO 1.0.9(109)\n"..g.config)
if g.data ~= nil then
g.sel = g.data()
g.data = nil
end
if g.sel == nil then
g.sel = {"请输入歌曲名","10"}
end
end
bei()
--搜索歌曲
function start(name,sl)
fw=gg.makeRequest("http://music.163.com/api/search/get?s="..name.."&type=1&offset=0&total=true&limit="..sl)
return fw
end
--歌词
--播放音乐
function play(id,name)
gg.toast("正在播放音乐:"..name,true)
gg.playMusic("http://music.163.com/song/media/outer/url?id="..id..".mp3")
end
--停止播放
function stop()
gg.toast("正在停止音乐")
for i=1,100 do
gg.playMusic("stop")
gg.playMusic("stop")
gg.playMusic("stop")
end
end
----
function Play(gqlb,idb)
SN = gg.choice(gqlb,nil,ts)
if SN == nil then XGCK =-1 else
sn=gg.choice({"播放歌曲","播放并下载"},nil,"歌曲:"..gqlb[SN])
if sn == nil then end
if sn == 1 then
play(idb[SN],gqlb[SN])
end
if sn == 2 then
local XEY=gg.makeRequest("http://music.163.com/song/media/outer/url?id="..idb[SN]..".mp3").content
local XEY1=gg.getFile():gsub("[^/]+$","")..gqlb[SN]..".mp3"
io.open(XEY1,"w"):write(XEY)
gg.alert("提示:\n\n音乐已成功下载位置:\n\n"..XEY1)
end
XGCK=-1
end
end
function zjson(jsonr)
local str = jsonr
-- 匹配Json Key的正则表达式
local pattern = "\"[%w]+\":"
string.gsub(str, pattern, function(v)
if string.find(str, v) then
str = string.gsub(str, v, string.gsub(v, "\"", ""))
end
end)
str = string.gsub(str, ":", "=")
str = string.gsub(str, "%[", "{")
str = string.gsub(str, "%]", "}")
local data = "-- WSG PRO 1.0.9(109)\nreturn " .. str
local res = load(data)()
return res
end
function json(con)
res=zjson(con)
zd=res.result.songCount
pd=go3-zd
if pd <= 0 then else go3=zd end
ts="《"..go1.."》找到"..zd.."首歌曲,当前显示"..go3.."首"
gqlb={}
idb={}
for i=1,go3 do
gqlb[i]=res.result.songs[i].name
idb[i]=res.result.songs[i].id
end
--print(idb)
end
function YY998() Obtain=gg.makeRequest("https://api.uomg.com/api/rand.music?sort=热歌榜&format=json").content muchen=Obtain:match('url":"(.-)","picurl') gg.playMusic(muchen) end
local function readD (a)
return gg.getValues ( {
{
address = a ,
flags = 4
}
}) [1].value
end
------------------------------
------------------------------
function setvalue(address,flags,value)
local tt = {} tt[1] = {}
tt[1].address = address
tt[1].flags = flags
tt[1].value = value
gg.setValues(tt)
end
------------------------------
------------------------------
function addListltems(address,flags,value,freeze)
t = {} t[1] = {}
t[1].address = address
t[1].flags = flags
t[1].value = value
t[1].freeze = freeze
gg.addListItems(t)
end
------------------------------
------------------------------
function xfnb(add,lx)
return gg.getValues({
{
address = add,flags = lx
}
})[1].value
end
------------------------------
------------------------------
local function RUI(address)
return gg.getValues({{
address = address, flags = gg.TYPE_QWORD
}})[1].value
end
function setvalue(address,flags,value) local tt = {} tt[1] = {} tt[1].address = address tt[1].flags = flags tt[1].value = value gg.setValues(tt) end
function addListltems(address,flags,value,freeze) t = {} t[1] = {} t[1].address = address t[1].flags = flags t[1].value = value t[1].freeze = freeze gg.addListItems(t) end
local function RUI(address)
return gg.getValues({{
address = address, flags = gg.TYPE_QWORD
}})[1].value
end
function readPointer(name, offset, i)
local re = gg.getRangesList(name)
local x64 = gg.getTargetInfo().x64
local va = {[true] = 32, [false] = 4
}
if re[i or 1] then
local addr = re[i or 1].start + offset[1]
for i = 2, #offset do
addr = gg.getValues({{
address = addr, flags = va[x64]}})
if not x64 then
addr[1].value = addr[1].value & 0xBAE0FFFF
end
addr = addr[1].value + offset[i]
end
return addr
end
end
------------------------------
------------------------------
function gg.edits(addr, Table, name)
local Table1 = {{}, {}}
for k, v in ipairs(Table) do
local value = {
address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]}
if v[4] then
Table1[2][#Table1[2] + 1] = value
else
Table1[1][#Table1[1] + 1] = value
end
end
gg.addListItems(Table1[2])
gg.setValues(Table1[1])
gg.toast((name or "") .. "开启成功, 共修改" .. #Table .. "个值")
end
function LSQ_Chain(so, offset, format, value, type, Function)--模块设置, 偏移量, 功能参数, 修改值, 类型, 功能
getRanges = getRanges or (function()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v["type"]:sub(2, 2) == 'w' then--判断so是否可读可写
ranges[#ranges+1] = v
end
end
return ranges
end)
local rest, ranges, sostart, valtype = {}, getRanges(), nil , gg.TYPE_DWORD
if gg.getTargetInfo()["x64"] then--判断应用程序是否为64位
valtype = gg.TYPE_QWORD
end
------------------------------
------------------------------
for i in pairs(ranges) do
local _name = ranges[i]["internalName"]:gsub('^.*/', '')
if so[1] == _name and so[2] == ranges[i]["state"] then
sostart = ranges[i]["start"]
break
end
end
------------------------------
------------------------------
if sostart then
if offset[1] then
for i = 1, #offset do
rest = {{
flags = valtype,address = sostart + offset[i]}}
rest = gg.getValues(rest)
if i == #offset then
break
end
if valtype == gg.TYPE_DWORD then
sostart = rest[1].value & 0xBAE0FFFF--对值进行补位操作
else
sostart = rest[1].value
end
end
end
print(rest)
if #rest == 1 then
end
return Format(rest, format, value, type, Function)
end
gg.toast("功能:" .. Function .. "开启失败")
print("功能开启失败原因: 未找到静态头")
return os.exit()
end
------------------------------
------------------------------
function Format(tab, format, value, type, Function)
if format == "查看" then
tab[1]["flags"] = type
return print(gg.getValues(tab))
elseif format == "修改" then
tab[1]["flags"] = type
tab[1]["value"] = value
return gg.setValues(tab)
elseif format == "冻结" then
tab[1]["flags"] = type
tab[1]["freeze"] = true
tab[1]["name"] = Function or "功能"
return gg.addListItems(tab)
elseif format == "加载" then
tab[1]["flags"] = type
return gg.loadResults(tab)
end
end
------------------------------
------------------------------
function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] gg.setValues({[1] = {
address = xgpy, flags = xglx, value = xgsz
}}) xgsl = xgsl + 1 end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) xgjg = true end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "开启成功,共修改" .. xgsl .. "条数据") else gg.toast(qmnb[2]["name"] .. "开启失败") end end end end
function setvalue(address, flags, value)
local tt = {}
tt[1] = {}
tt[1].address = address
tt[1].flags = flags
tt[1].value = value
gg.setValues(tt)
end
function read(address, flags)
local tt = {}
tt[1] = {}
tt[1].address = address
tt[1].flags = flags
filzer = gg.getValues(tt)[1].value
return filzer
end
function getbase(address)
local tt = {}
tt[1] = {}
tt[1].address = address
tt[1].flags = 32
filzer = gg.getValues(tt)[1].value
return filzer
end
------------------------------
------------------------------
local json = json--调用
local g = {}
g.file = gg.getFile()
g.sel = nil
gqlb = {
"请先搜索歌曲",
}
idb = {
"1010"
}
SN,gc = 1,nil
g.config = gg.getFile():gsub("%lua$", "").."cfg"
function bei()
g.data = loadfile("音乐配置"..g.config)
if g.data ~= nil then
g.sel = g.data()
g.data = nil
end
if g.sel == nil then
g.sel = {
"","10"
}
end
end
bei()
------------------------------
------------------------------
function start(name,sl)
fw = gg.makeRequest("http://music.163.com/api/search/get?s="..name.."&type=1&offset=0&total=true&limit="..sl) return fw end
function play(id,name)
gg.toast("正在播放音乐:"..name,true)
gg.playMusic("http://music.163.com/song/media/outer/url?id="..id..".mp3") end
function Play(gqlb,idb)
SN = gg.choice(gqlb,nil,ts) if SN == nil then XGCK =-1 else sn = gg.choice({
"播放歌曲","播放并下载"
},nil,"歌曲:"..gqlb[SN]) if sn == nil then end if sn == 1 then play(idb[SN],gqlb[SN]) end if sn == 2 then
local XEY = gg.makeRequest("http://music.163.com/song/media/outer/url?id="..idb[SN]..".mp3").content local XEY1 = gg.getFile():gsub("[^/]+$","")..gqlb[SN]..".mp3" io.open(XEY1,"w"):write(XEY) gg.toast("提示:\n\n音乐已成功下载位置:\n\n"..XEY1) end XGCK=-1 end end
function zjson(jsonr)
local str = jsonr local pattern = "\"[%w]+\":" string.gsub(str, pattern, function(v) if string.find(str, v) then str = string.gsub(str, v, string.gsub(v, "\"", "")) end end) str = string.gsub(str, ":", "=") str = string.gsub(str, "%[", "{") str = string.gsub(str, "%]", "}") local data = "-- WSG PRO 1.0.9(109)\nreturn " .. str local res = load(data)() return res end
function json(con)
res = zjson(con) zd = res.result.songCount pd = go3-zd if pd <= 0 then else go3 = zd end ts = "《"..go1.."》找到"..zd.."首歌曲,当前显示"..go3.."首" gqlb = {} idb = {} for i = 1,go3 do gqlb[i] = res.result.songs[i].name idb[i] = res.result.songs[i].id
end end
---+音乐配置
------------------------------
------------------------------
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x2C4D6BCE) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xBAE0FFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end
------------------------------
------------------------------
----动态基址写法配置
function PS() end
function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要65536)') local tt = {} tt[1] = {} tt[1].address = address tt[1].flags = flags tt[1].value = value gg.setValues(tt) end
---静态基址写法配置
------------------------------
------------------------------
function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] xgdj = qmxg[x]["freeze"] if xgdj == nil or xgdj == "" then gg.setValues({[1] = {
address = xgpy, flags = xglx, value = xgsz
}}) else gg.addListItems({[1] = {
address = xgpy, flags = xglx, freeze = xgdj, value = xgsz
}}) end xgsl = xgsl + 1 xgjg = true end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "失败") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "地址成功,共修改" .. xgsl .. "条数据") else gg.toast(qmnb[2]["name"] .. "失败") end end end end
------------------------------
------------------------------
--仿SX写法配置
------------------------------
------------------------------
function xqmnb(Search,Modification)
gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount() == 0 then gg.toast(Search[2].name..'开启失败') return end local Result = gg.getResults(gg.getResultCount()) local sum for index = 4,#Search do sum = 0 for i = 1,#Result do if gg.getValues({{
address = Result[i].address+Search[index].offset,flags = Search[index].type
}})[1].value ~= Search[index].lv then Result[i].Usable = true sum = sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes = {}, {},0 sum = 0 for index,value in ipairs(Modification)do for index = 1,#Result do if not Result[index].Usable then local Value = {
address = Result[index].address+value.offset,flags = value.type,value = value.value,freeze = true
} if value.freeze then Freeze[#Freeze+1] = Value Freezes = Freezes+1 else Data[#Data+1] = Value end sum = sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes == 0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end
-- 读取内存地址的函数
function readPointer(name, offset, i)
local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true] = 32, [false] = 4
} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{
address = addr, flags = va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xBAE0FFFF end addr = addr[1].value + offset[i] end return addr end end
-- 修改内存地址的函数
function gg.edits(addr, Table, name)
local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {
address = addr+v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2]+1] = value else Table1[1][#Table1[1]+1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) gg.toast((name or "") .. "开启成功, 共修改"..#Table.."个值") end
local Ranges = gg.getRangesList('/')
local function Read(module,type)
for k,v in pairs(Ranges) do
if v['internalName']:match('[^/]*$') == module and v['type'] == type then
return v['start']
end
end
end
------------------------------
------------------------------
local Table = {}
local function Modify(address,value,flags)
Table[#Table+1] = {
address = address,value = value,flags = flags
}
end
------------------------------
------------------------------
-- 读取内存地址的函数
function readPointer(name, offset, i)
local re = gg.getRangesList(name)
local x64 = gg.getTargetInfo().x64
local va = {[true]=32, [false]=4}
if re[i or 1] then
local addr = re[i or 1].start + offset[1]
for i = 2, #offset do
addr = gg.getValues({{address=addr, flags=va[x64]}})
if not x64 then
addr[1].value = addr[1].value & 0xFFFFFFFF
end
addr = addr[1].value + offset[i]
end
return addr
end
end
-- 修改内存地址的函数
function gg.edits(addr, Table, name)
local Table1 = {{}, {}}
for k, v in ipairs(Table) do
local value = {address = addr+v[3], value = v[1], flags = v[2], freeze = v[4]}
if v[4] then
Table1[2][#Table1[2]+1] = value
else
Table1[1][#Table1[1]+1] = value
end
end
gg.addListItems(Table1[2])
gg.setValues(Table1[1])
end
function getRanges()
local ranges = {}
local t = gg.getRangesList('^/dev/kgsl-3d0*$')
for i, v in pairs(t) do
if v.type:sub(4, 4) == 's' then
table.insert(ranges, v)
end
end
return ranges
end
local function readD(a)
return gg.getValues({{
address = a,
flags = gg.TYPE_DWORD
}})[1].value
end
local function readF(a)
return gg.getValues({{
address = a,
flags = gg.TYPE_FLOAT
}})[1].value
end
------------------------------
------------------------------
function setvalue(address,flags,value)
local t = {}
t[1] = {}
t[1].address = address
t[1].flags = flags
t[1].value = value
gg.setValues(t)
gg.addListItems(t)
end
------------------------------
------------------------------
function _V(add,value1,flag,value2)
local num = 0;ednum = 0
if flag == gg.TYPE_DWORD then
readV = readD
elseif flag == gg.TYPE_FLOAT then
readV = readF
else
os.exit("不支持的类型")
end
local S_list = getRanges()
for i in pairs(S_list) do
num = num+1
addr = S_list[i].start+add
if readV(addr) == value1 then
setvalue(addr,flag,value2)
ednum = ednum+1
end
end
return "遍历了"..num.."个地址\n".."修改了"..ednum.."个地址"
end
function PS() end
function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end--静态
function setvalue(address,flags,value)
local CatWill={}
CatWill[1]={}
CatWill[1].address=address
CatWill[1].flags=flags
CatWill[1].value=value
gg.setValues(CatWill)
end
function readPointer(name, offset, i)
local re = gg.getRangesList(name)
local x64 = gg.getTargetInfo().x64
local va = {[true] = 32, [false] = 4}
if re[i or 1] then
local addr = re[i or 1].start + offset[1]
for i = 2, #offset do
addr = gg.getValues({{address = addr, flags = va[x64]}})
if not x64 then
addr[1].value = addr[1].value & 0xFFFFFFFF
end
addr = addr[1].value + offset[i]
end
return addr
end
end
function gg.edits(addr, Table, name)
local Table1 = {{}, {}}
for k, v in ipairs(Table) do
local value = {address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]}
if v[4] then
Table1[2][#Table1[2] + 1] = value
else
Table1[1][#Table1[1] + 1] = value
end
end
gg.addListItems(Table1[2])
gg.setValues(Table1[1])
end
bglist={
getHorizontalBG({0xffe9e9e9,0xffe9e9e9},12),
getHorizontalBG({0xff7F58FF,0xff2964FF,0xff5399FF},12),
getHorizontalBG({0xaaffffff,0xaaffffff},12,3,0xaa232323),
}
function huiz()---绘制必须放在这里面
draw.setSize(50)
draw.setStyle("填充")
draw.text('pro', 160,100)draw.setColor('#FF74C5')
draw.setColor("#00fff9")
end
titlet="PRO"
stitle ="PRO"
stab = {
--菜单名字,添加即可加页数,需要与结尾配置表对应
{"公告区域","https://pan.shulizhishi.com/view.php/f81c9ff44e3d60347ef3cca616f60464.jpg"},
{"防封区域","https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/safe"},
{"功能区域","https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/bm_gn"},
{"美化区域","https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/mh"},
{"设置区域","https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/bm_sz"},
}
xfcpic = "https://pan.shulizhishi.com/view.php/184bd31c9d9664c751686f6bb77a550a.png"
--悬浮窗链接或路径
---公告
changan.menu(
{
{--1
--泛滥频道:@XUELIANZZZ
--泛滥频道:@XUELIANZZZ
--泛滥频道:@XUELIANZZZ
luajava.loadlayout({
LinearLayout,
layout_width="200dp",
layout_height="120dp",
background="https://pan.shulizhishi.com/view.php/184bd31c9d9664c751686f6bb77a550a.png",
}),
changan.button("❄️选择进程⛄", function()
gg.setProcessX()
string.toMusic("请选择游戏进程")
end),
changan.button("🌈公告🌈", function()
string.toMusic("啥也没有")
end),
changan.button("💫每日语录🔥",function()
Y=gg.makeRequest("https://v1.hitokoto.cn/").content
--获取云端数据
Q=string.match(Y,'hitokoto(.+)type')
--模式匹配他们中的一切字符
F=string.gsub(Q,'":"',"")
K=string.gsub(F,'","',"")
--删除多余垃圾
string.toMusic("\n\n"..""..K.."")
QD = gg.alert("今日语录:\n\n"..""..K.."")
if QD == 1 then
end
if QD == 3 then
end
end),
-- changan.text("","#A11322","20sp"),
changan.text("请添加官方TG群","#545454","15sp"),
changan.text("✈️TG-@cnttkx886 ","#545454","15sp"),
}, {
--2功能
changan.button(" 选择进程",
function()
gg.setProcessX()
string.toMusic("请选择进程")
end,
"#DB202C"),
changan.text("LOGO区","#FF74C6","10sp"),
changan.switch(
"LOGO四服 1⃣️",
function()
if gg.getRangesList("libUE4.so")[1] then
local t = {}
t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x7B5E7E8; -- 数值地址:0x77AFB8F7E8
t[2] = gg.getRangesList("libUE4.so")[1]["start"] + 0x7B5E7FC; -- 数值地址:0x77AFB8F7FC
t[3] = gg.getRangesList("libUE4.so")[1]["start"] + 0x7B5E818; -- 数值地址:0x77AFB8F818
t[4] = gg.getRangesList("libUE4.so")[1]["start"] + 0x7B5E86C; -- 数值地址:0x77AFB8F86C
gg.addListItems({
[1] = {
address = t[1],
flags = 4,
value = -721215457,
freeze = true,
},
[2] = {
address = t[2],
flags = 4,
value = -721215457,
freeze = true,
},
[3] = {
address = t[3],
flags = 4,
value = -721215457,
freeze = true,
},
[4] = {
address = t[4],
flags = 4,
value = -721215457,
freeze = true,
},
})
gg.toast("开启成功")
end
string.toMusic('开启成功')
end,
function()
end,"ida"),
changan.switch(
"大厅防封XA乱炖 2⃣️",
function()
if gg.getRangesList("libanogs.so")[1] then
local t = {}
t[1] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95000; -- 数值地址:0x711EC9E000
t[2] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95B7C; -- 数值地址:0x711EC9EB7C
t[3] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95B90; -- 数值地址:0x711EC9EB90
t[4] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95C4C; -- 数值地址:0x711EC9EC4C
t[5] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95C60; -- 数值地址:0x711EC9EC60
t[6] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95C78; -- 数值地址:0x711EC9EC78
t[7] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95CA8; -- 数值地址:0x711EC9ECA8
t[8] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95CB0; -- 数值地址:0x711EC9ECB0
t[9] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95CC4; -- 数值地址:0x711EC9ECC4
t[10] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95CDC; -- 数值地址:0x711EC9ECDC
t[11] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95D18; -- 数值地址:0x711EC9ED18
t[12] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95D50; -- 数值地址:0x711EC9ED50
t[13] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95D64; -- 数值地址:0x711EC9ED64
t[14] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95D68; -- 数值地址:0x711EC9ED68
t[15] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95D8C; -- 数值地址:0x711EC9ED8C
t[16] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95D98; -- 数值地址:0x711EC9ED98
t[17] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95DA4; -- 数值地址:0x711EC9EDA4
t[18] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95DB8; -- 数值地址:0x711EC9EDB8
t[19] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95DD8; -- 数值地址:0x711EC9EDD8
t[20] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95DF8; -- 数值地址:0x711EC9EDF8
t[21] = gg.getRangesList("libanogs.so")[1]["start"] + 0x95DFC; -- 数值地址:0x711EC9EDFC
gg.addListItems({
[1] = {
address = t[1],
flags = 4,
value = 256,
freeze = true,
},
[2] = {
address = t[2],
flags = 4,
value = -2079305723,
freeze = true,
},
[3] = {
address = t[3],
flags = 4,
value = 2081174536,
freeze = true,
},
[4] = {
address = t[4],
flags = 4,
value = -2079305723,
freeze = true,
},
[5] = {
address = t[5],
flags = 4,
value = 2081174536,
freeze = true,
},
[6] = {
address = t[6],
flags = 4,
value = -2011930619,
freeze = true,
},
[7] = {
address = t[7],
flags = 4,
value = 20481,
freeze = true,
},
[8] = {
address = t[8],
flags = 4,
value = -2079305723,
freeze = true,
},
[9] = {
address = t[9],
flags = 4,
value = 2081174536,
freeze = true,
},
[10] = {
address = t[10],
flags = 4,
value = -2011930619,
freeze = true,
},
[11] = {
address = t[11],
flags = 4,
value = 654442495,
freeze = true,
},
[12] = {
address = t[12],
flags = 4,
value = -1879047708,
freeze = true,
},
[13] = {
address = t[13],
flags = 4,
value = -738196824,
freeze = true,
},
[14] = {
address = t[14],
flags = 4,
value = 29697,
freeze = true,
},
[15] = {
address = t[15],
flags = 4,
value = 309348,
freeze = true,
},
[16] = {
address = t[16],
flags = 4,
value = 24576,
freeze = true,
},
[17] = {
address = t[17],
flags = 4,
value = 0,
freeze = true,
},
[18] = {
address = t[18],
flags = 4,
value = 26626,
freeze = true,
},
[19] = {
address = t[19],
flags = 4,
value = -1877975040,
freeze = true,
},
[20] = {
address = t[20],
flags = 4,
value = 251789311,
freeze = true,
},
[21] = {
address = t[21],
flags = 4,
value = 24576,
freeze = true,
},
})
gg.toast("开启成功")
string.toMusic('开启成功')
end
end,
function()
end,"CA"),
changan.switch(
"LOGO越南防封3⃣️",
function()
if gg.getRangesList("libanogs.so")[1] then
local t = {}
t[1] = gg.getRangesList("libanogs.so")[1]["start"] + 0x213F88; -- 数值地址:0x7062E7DF88
t[2] = gg.getRangesList("libanogs.so")[1]["start"] + 0x2AF56C; -- 数值地址:0x7062F1956C
t[3] = gg.getRangesList("libanogs.so")[1]["start"] + 0x2CA7C4; -- 数值地址:0x7062F347C4
t[4] = gg.getRangesList("libanogs.so")[1]["start"] + 0x3304B8; -- 数值地址:0x7062F9A4B8
t[5] = gg.getRangesList("libanogs.so")[1]["start"] + 0x37C958; -- 数值地址:0x7062FE6958
t[6] = gg.getRangesList("libanogs.so")[1]["start"] + 0x39F598; -- 数值地址:0x7063009598
t[7] = gg.getRangesList("libanogs.so")[1]["start"] + 0x3A8DA8; -- 数值地址:0x7063012DA8
t[8] = gg.getRangesList("libanogs.so")[1]["start"] + 0x3A8DAC; -- 数值地址:0x7063012DAC
t[9] = gg.getRangesList("libanogs.so")[1]["start"] + 0x3DFAE0; -- 数值地址:0x7063049AE0
t[10] = gg.getRangesList("libanogs.so")[1]["start"] + 0x3E4694; -- 数值地址:0x706304E694
t[11] = gg.getRangesList("libanogs.so")[1]["start"] + 0x43A018; -- 数值地址:0x70630A4018
t[12] = gg.getRangesList("libanogs.so")[1]["start"] + 0x49AA48; -- 数值地址:0x7063104A48
t[13] = gg.getRangesList("libanogs.so")[1]["start"] + 0x4B5E48; -- 数值地址:0x706311FE48
t[14] = gg.getRangesList("libanogs.so")[1]["start"] + 0x4D46DC; -- 数值地址:0x706313E6DC
t[15] = gg.getRangesList("libanogs.so")[1]["start"] + 0x4D4CA4; -- 数值地址:0x706313ECA4
gg.setValues({
[1] = {
address = t[1],
flags = 4,
value = -721215457,
},
[2] = {
address = t[2],
flags = 4,
value = 943719432,
},
[3] = {
address = t[3],
flags = 4,
value = -721215457,
},
[4] = {
address = t[4],
flags = 4,
value = -721215457,
},
[5] = {
address = t[5],
flags = 4,
value = -721215457,
},
[6] = {
address = t[6],
flags = 4,
value = 335544356,
},
[7] = {
address = t[7],
flags = 4,
value = -1440807968,
},
[8] = {
address = t[8],
flags = 4,
value = -698416192,
},
[9] = {
address = t[9],
flags = 4,
value = 943720076,
},
[10] = {
address = t[10],
flags = 4,
value = 943719467,
},
[11] = {
address = t[11],
flags = 4,
value = 335544326,
},
[12] = {
address = t[12],
flags = 4,
value = 943719433,
},
[13] = {
address = t[13],
flags = 4,
value = 335544329,
},
[14] = {
address = t[14],
flags = 4,
value = 335544339,
},
[15] = {
address = t[15],
flags = 4,
value = 1384120564,
},
})
gg.toast("开启成功")
string.toMusic('开启成功')
end
end,
function()
end,"CA"),
changan.switch(
"下线防追封4⃣️",
function()
if gg.getRangesList("libanogs.so")[1] then
local t = {}
t[1] = gg.getRangesList("libanogs.so")[1]["start"] + 0x37FD78; -- 原始地址:0x70DDFABD78
t[2] = gg.getRangesList("libanogs.so")[1]["start"] + 0x4C9F78; -- 原始地址:0x6DE08F7F78
t[3] = gg.getRangesList("libanogs.so")[1]["start"] + 0x4C9FD4; -- 原始地址:0x6DE08F7FD4
gg.addListItems({
--防线下一天7天
[1] = {
address = t[1],
flags = 4,
value = ret,
freeze = true,
},
--防线下10年
[2] = {
address = t[2],
flags = 4,
value = B,
freeze = true,
},
[3] = {
address = t[3],
flags = 4,
value = wzr,
freeze = true,
},
})
gg.toast("开启成功")
end
string.toMusic('开启成功')
end,
function()
end,"CA"),
changan.switch("全局离线/暂未更新",
function()
if gg.getRangesList("libgcloud.so")[1] then
local t = {}
t[1] = gg.getRangesList("libgcloud.so")[1]["start"] + 0x3FF4F0;
t[2] = gg.getRangesList("libgcloud.so")[1]["start"] + 0x477430;
gg.addListItems({
[1] = {
address = t[1],
flags = 4,
value = 0,
freeze = true,
},
[2] = {
address = t[2],
flags = 4,
value = 0,
freeze = true,
},
})
gg.toast("开启成功")
end
string.toMusic('开启成功')
end,
function()
if gg.getRangesList("libgcloud.so")[1] then
local t = {}
t[1] = gg.getRangesList("libgcloud.so")[1]["start"] + 0x3FF4F0;
t[2] = gg.getRangesList("libgcloud.so")[1]["start"] + 0x477430;
gg.addListItems({
[1] = {
address = t[1],
flags = 4,
value = 271589392,
freeze = true,
},
[2] = {
address = t[2],
flags = 4,
value = 271589392,
freeze = true,
},
})
gg.toast("开启成功")
end
string.toMusic('开启成功')
end,"减少上观察期次数"),
changan.text("LOGO区","#FF74C6","10sp"),
changan.switch(
"四个服大厅/暂未更新",
function()
function PS() end
function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end
so=gg.getRangesList('libUE4.so')[1].start
py=0x73b93b8
setvalue(so+py,4,-698416192)
--丁真
gg.toast("开启成功")
string.toMusic('开启成功')
end,"LOGO"),
changan.switch(
"LOGO过一天防闪",
function()
local izy = gg.getRangesList("libanongs.so")[1]
if izy then
local izyhook = izy.start
gg.addListItems({
{address = izyhook + 0x213000, flags = 4, value = "~A8 RET", freeze = true},--4.6防闪
{address = izyhook + 0x1D417C, flags = 4, value = "~A8 RET", freeze = true},--4.6防闪txt段校验
{address = izyhook + 0x3304B8, flags = 4, value = "~A8 NOP", freeze = true},--4.6过一天
{address = izyhook + 0x202AC8, flags = 4, value = "~A8 MOV X0, WZR", freeze = true},--4.6过一天
})
gg.toast("成功")
end
string.toMusic('开启成功')
end,
function()
end,"LOGO无异常过一天防闪不禁网"),
}, {
--3
changan.button("选择进程",
function()
gg.setProcessX()
string.toMusic("请选择进程")
end,
"#DB202C"),
changan.text("安全功能 ▽","#FF74C6","10sp"),
changan.switch(
"静态广角",
function()
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x56CFF0,0x7C}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = 2, freeze = true}})
string.toMusic('开启成功')
end,
function()
if gg.getRangesList("libUE4.so")[1] then
local t = {}
t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x2FFECE8; -- 数值地址:0x784E605CE8
gg.addListItems({
[1] = {
address = t[1],
flags = 16,
value = 1,
freeze = true,
},
})
gg.toast("开启成功")
end
string.toMusic('开启成功')
string.toMusic('开启成功')
end,"广角"),
changan.switch(
"手持切枪",
function()
--搬运不标明死全家
--用了不进频道死全家
--https://t.me/YWXM123
--搬运不标明死全家
--用了不进频道死全家
--https://t.me/YWXM123
--搬运不标明死全家
--用了不进频道死全家
--https://t.me/YWXM123
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x56CFF0,0x30,0x4B8,0x2AF0,0x868,0x24C}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}})---手持防抖
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x56CFF0,0x30,0x4B8,0x2AF0,0x868,0x248}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}})---手持防抖
--搬运不标明死全家
--用了不进频道死全家
--https://t.me/YWXM123
--搬运不标明死全家
--用了不进频道死全家
--https://t.me/YWXM123
--搬运不标明死全家
--用了不进频道死全家
--https://t.me/YWXM123
--搬运不标明死全家
--用了不进频道死全家
--https://t.me/YWXM123
string.toMusic('开启成功')
end,
function()
end,"手持秒切枪"),
changan.switch(
"枪械防抖",
function()
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x56CFF0,0x30,0x4B8,0x2AF0,0x868,0xCF4}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, freeze = true}})---手持防抖
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x56CFF0,0x30,0x4B8,0x2AF0,0x868,0xCF0}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, freeze = true}})---手持防抖
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x56CFF0,0x30,0x4B8,0x2AF0,0x868,0xCEC}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, freeze = true}})---手持防抖
string.toMusic('开启成功')
end,
function()
end,"枪械无后座"),
changan.switch(
"枪械聚点",
function()
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x56CFF0,0x30,0x4B8,0x2AF0,0x868,0xC2C}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}})---手持据点
string.toMusic('开启成功')
end,
function()
string.toMusic("关闭成功")
end,"枪械十字架"),
changan.text("中危功能 ▽","#FF74C6","10sp"),
changan.switch(
"枪械射速",
function()
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x56CFF0,0x30,0x4B8,0x2AF0,0x868,0x5A0}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = 0, freeze = true}})
string.toMusic('开启成功')
end,
function()
if gg.getRangesList("libUE4.so")[1] then
local t = {}
t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x60AC564; -- 数值地址:0x7B29352564
gg.setValues({
[1] = {
address = t[1],
flags = 16,
value = 8.531540837871927E-21,
},
})
gg.toast("开启成功")
end
string.toMusic('关闭成功')
end,"六道仙人"),
changan.switch(
"枪械午后",
function()
if gg.getRangesList("libUE4.so")[1] then
local t = {}
t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x62DEEB0; -- 数值地址:0x7016366EB0
gg.addListItems({
[1] = {
address = t[1],
flags = 4,
value = -721215457,
freeze = true,
},
})
gg.toast("开启成功")
end
string.toMusic('开启成功')
end,
function()
end,"枪械无后"),
changan.switch(
"范围拾取",
function()
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x56CFF0,0x30,0x4B8,0x1EC4}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = 1000, freeze = true}})
string.toMusic('开启成功')
end,
function()
end,"拾取范围"),
changan.switch(
"锁针",
function()
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x2A20,0x1C}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = 120, freeze = true}})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x2A20,0x18}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = 120, freeze = true}})
string.toMusic('开启成功')
end,
function()
gg.clearList()
end,"帧率锁定"),
changan.text("危险功能 ▽","#FF74C6","10sp"),
changan.switch("危险",
function()
if gg.getRangesList("libUE4.so")[1] then
local t = {}
t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x54A5B90; -- 数值地址:0x71C8A56B90
gg.addListItems({
[1] = {
address = t[1],
flags = 4,
value = -1118707712,
freeze = true,
},
})
gg.toast("开启成功")
end
string.toMusic('开启成功')
end,
function()
end,"危险"),
changan.switch("危险",
function()
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v.type:sub(2, 2) == 'w' then
table.insert(ranges, v)
end
end
return ranges
end
local function Get_Address(N_So, Offset, ti_bit)
local ti = gg.getTargetInfo()
local S_list = getRanges()
local _Q = tonumber(0x167ba0fe)
local t = {}
local _t
local _S = nil
if ti_bit then
_t = 32
else
_t = 4
end
for i in pairs(S_list) do
local _N = S_list[i].internalName:gsub('^.*/', '')
if N_So[1] == _N and N_So[2] == S_list[i].state then
_S = S_list[i]
break
end
end
if _S then
t[#t + 1] = {}
t[#t].address = _S.start + Offset[1]
t[#t].flags = _t
if #Offset ~= 1 then
for i = 2, #Offset do
local S = gg.getValues(t)
t = {}
for _ in pairs(S) do
if not ti.x64 then
S[_].value = S[_].value & 0xFFFFFFFF
end
t[#t + 1] = {}
t[#t].address = S[_].value + Offset[i]
t[#t].flags = _t
end
end
end
_S = t[#t].address
end
return _S
end
local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit))
return _A
end
local cfg_file = "sdcard/PUBG广角配置.ini"
local chunk = loadfile(cfg_file)
local cfg = nil
if chunk ~= nil then
cfg = chunk()
end
if cfg == nil then
cfg ={150,150,150,true}
end
QA = gg.prompt({
"头部",
"身体",
"脚部",
},cfg,{"text","text"})
if QA == nil then else
if QA[1] == true then QA1() end
if QA[2] == true then QA2() end
if QA[3] == true then QA3() end
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x498,0x630,0x3A0,0x138,0x38,0x70,0x38,0x88}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = QA[1], freeze = true}})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x498,0x630,0x3A0,0x138,0x38,0x70,0x38,0x8C}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = QA[2], freeze = true}})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x498,0x630,0x3A0,0x138,0x38,0x70,0x38,0x90}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = QA[3], freeze = true}})
end
string.toMusic('开启成功')
end,
function()
string.toMusic('开启成功')
end,"人物范围"), changan.switch("危险",
function()
function setvalue(address, flags, value)
PS('修改地址数值(地址,数值4,要修改的值)')
gg.setValues({{address = address, flags = flags, value = value}})
end
local function getRanges(type)
local ranges = {}
local t = gg.getRangesList(type)
for _, v in pairs(t) do
if (type == '^/data/*.so*$' and v.type:sub(2, 2) == 'w') or (type == '^/dev/kgsl-3d0*$' and v.type:sub(4, 4) == 's') then
table.insert(ranges, v)
end
end
return ranges
end
local function readValues(addresses)
local values = gg.getValues(addresses)
local result = {}
for i, v in ipairs(values) do
result[v.address] = v.value
end
return result
end
function _V(add, value1, flag, value2)
local num, ednum = 0, 0
local readV = flag == gg.TYPE_DWORD or flag == gg.TYPE_FLOAT
if not readV then
os.exit("不支持的类型")
end
local S_list = getRanges('^/dev/kgsl-3d0*$')
local addresses = {}
-- Collect all addresses within the range
for _, v in ipairs(S_list) do
local addr = v.start + add
table.insert(addresses, {address = addr, flags = flag})
end
-- Read values in chunks to handle large ranges
local chunkSize = 999
local index = 1
while index <= #addresses do
local chunk = {}
for i = 0, chunkSize - 1 do
if index + i > #addresses then break end
table.insert(chunk, addresses[index + i])
end
local values = readValues(chunk)
for _, addr in ipairs(chunk) do
local value = values[addr.address]
if value == value1 then
setvalue(addr.address, flag, value2)
ednum = ednum + 1
end
num = num + 1
end
index = index + chunkSize
end
return "遍历了" .. num .. "个地址\n" .. "修改了" .. ednum .. "个地址"
end
--f类型 gg.TYPE_FLOAT
--d类型 gg.TYPE_DWORD
gg.toast(_V(0x520,"2",gg.TYPE_FLOAT,120))--马赛克
gg.toast(_V(0xA00,"2",gg.TYPE_FLOAT,120))--透明
gg.toast(_V(0x180,2,gg.TYPE_FLOAT,0))---房屋防闪
gg.toast(_V(0x60C,2,gg.TYPE_FLOAT,0))----山体防闪
gg.toast(_V(0x030,8200,gg.TYPE_DWORD,6))--上色
string.toMusic('开启成功')
end,
function()
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v.type:sub(2, 2) == 'w' then
table.insert(ranges, v)
end
end
return ranges
end
local function Get_Address(N_So, Offset, ti_bit)
local ti = gg.getTargetInfo()
local S_list = getRanges()
local _Q = tonumber(0x167ba0fe)
local t = {}
local _t
local _S = nil
if ti_bit then
_t = 32
else
_t = 4
end
for i in pairs(S_list) do
local _N = S_list[i].internalName:gsub('^.*/', '')
if N_So[1] == _N and N_So[2] == S_list[i].state then
_S = S_list[i]
break
end
end
if _S then
t[#t + 1] = {}
t[#t].address = _S.start + Offset[1]
t[#t].flags = _t
if #Offset ~= 1 then
for i = 2, #Offset do
local S = gg.getValues(t)
t = {}
for _ in pairs(S) do
if not ti.x64 then
S[_].value = S[_].value & 0xFFFFFFFF
end
t[#t + 1] = {}
t[#t].address = S[_].value + Offset[i]
t[#t].flags = _t
end
end
end
_S = t[#t].address
print(string.char(231,190,164,58).._Q)
end
return _S
end
local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit))
return _A
end
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x358298, 0x84}
local ttt = S_Pointer(t, tt, true)
gg.setValues({{address = ttt, flags = 16, value = 0}})
string.toMusic('关闭成功')
end,"内透"),
changan.switch("危险",
function()
if gg.getRangesList("libUE4.so")[1] then
local t = {}
t[1] = gg.getRangesList("libUE4.so")[1]["start"] + 0x53EEE60; -- 数值地址:0x71C899FE60
gg.addListItems({
[1] = {
address = t[1],
flags = 4,
value = -1117158388,
freeze = true,
},
})
gg.toast("开启成功")
end
string.toMusic('开启成功')
end,
function()
gg.clearList()
string.toMusic('开启成功')
end,"人物微加速"),
changan.switch("危险",
function()
gg.alert('请先点击趴下然后再连续点击两次跳跃,即可起飞')
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x2B70},"冻结","120",16,"88")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x2B78},"冻结","25",16,"50")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1BC},"修改","3550",16,"443")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1B4},"修改","1.7",16,"重力")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x208},"修改","999999",16,"惯性")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x84},"修改","999999",16,"防拉原1")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1F4-0x3C},"冻结","150",16,"上下坡")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x498,0xB50},"修改","0.4",16,"慢动作")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x3C},"冻结","33000000",4,"自身")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x3E8},"冻结","54148",4,"卡脚")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x21C},"修改","999999",16,"2048")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x22C},"修改","999999",16,"0.05")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x1098},"冻结","5",16,"微加速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x200},"修改","0",16,"60000")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x284},"修改","0",16,"7500")
string.toMusic('开启成功')
end,
function()
gg.clearList()
string.toMusic('开启成功')
end,"高跳"),
changan.switch("危险",
function()
--0x5C4570,0x30,0x4A8,0x27B0
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v.type:sub(2, 2) == 'w' then
table.insert(ranges, v)
end
end
return ranges
end
local function Get_Address(N_So, Offset, ti_bit)
local ti = gg.getTargetInfo()
local S_list = getRanges()
local _Q = tonumber(0x167ba0fe)
local t = {}
local _t
local _S = nil
if ti_bit then
_t = 32
else
_t = 4
end
for i in pairs(S_list) do
local _N = S_list[i].internalName:gsub('^.*/', '')
if N_So[1] == _N and N_So[2] == S_list[i].state then
_S = S_list[i]
break
end
end
if _S then
t[#t + 1] = {}
t[#t].address = _S.start + Offset[1]
t[#t].flags = _t
if #Offset ~= 1 then
for i = 2, #Offset do
local S = gg.getValues(t)
t = {}
for _ in pairs(S) do
if not ti.x64 then
S[_].value = S[_].value & 0xFFFFFFFF
end
t[#t + 1] = {}
t[#t].address = S[_].value + Offset[i]
t[#t].flags = _t
end
end
end
_S = t[#t].address
print(string.char(231,190,164,58).._Q)
end
return _S
end
local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit))
return _A
end
function PS() end
function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end--静态
local Ranges=gg.getRangesList('/')
local function Read(module,type)
for k,v in pairs(Ranges) do
if v['internalName']:match('[^/]*$')==module and v['type']==type then
return v['start']
end
end
end
local Table={}
local function Modify(address,value,flags)
Table[#Table+1]={address=address,value=value,flags=flags}
end
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v.type:sub(2, 2) == 'w' then
table.insert(ranges, v)
end
end
return ranges
end
local function Get_Address(N_So, Offset, ti_bit)
local ti = gg.getTargetInfo()
local S_list = getRanges()
local t = {}
local _t
local _S = nil
if ti_bit then
_t = 32
else
_t = 4
end
for i in pairs(S_list) do
local _N = S_list[i].internalName:gsub('^.*/', '')
if N_So[1] == _N and N_So[2] == S_list[i].state then
_S = S_list[i]
break
end
end
if _S then
t[#t + 1] = {}
t[#t].address = _S.start + Offset[1]
t[#t].flags = _t
if #Offset ~= 1 then
for i = 2, #Offset do
local S = gg.getValues(t)
t = {}
for _ in pairs(S) do
if not ti.x64 then
S[_].value = S[_].value & 0xFFFFFFFF
end
t[#t + 1] = {}
t[#t].address = S[_].value + Offset[i]
t[#t].flags = _t
end
end
end
_S = t[#t].address
end
return _S
end
local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit))
return _A
end
--遍历写法
local function readD ( a )
return gg.getValues ( { {
address = a ,
flags = 4
} } ) [ 1 ].value
end
function setvalue(address,flags,value)
local tt={} tt[1]={}
tt[1].address=address
tt[1].flags=flags
tt[1].value=value
gg.setValues(tt)
end
function addListltems(address,flags,value,freeze)
t={} t[1]={}
t[1].address=address
t[1].flags=flags
t[1].value=value
t[1].freeze=freeze
gg.addListItems(t)
end
function xfnb(add,lx)
return gg.getValues({
{
address=add,flags = lx
}
})[1].value
end
local function RUI(address)
return gg.getValues({{address = address, flags = gg.TYPE_QWORD}})[1].value
end
function setvalue(address,flags,value) local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end
function addListltems(address,flags,value,freeze) t={} t[1]={} t[1].address=address t[1].flags=flags t[1].value=value t[1].freeze=freeze gg.addListItems(t) end
local function RUI(address)
return gg.getValues({{address = address, flags = gg.TYPE_QWORD}})[1].value
end
function readPointer(name, offset, i)
local re = gg.getRangesList(name)
local x64 = gg.getTargetInfo().x64
local va = {[true] = 32, [false] = 4}
if re[i or 1] then
local addr = re[i or 1].start + offset[1]
for i = 2, #offset do
addr = gg.getValues({{address = addr, flags = va[x64]}})
if not x64 then
addr[1].value = addr[1].value & 0xFFFFFFFF
end
addr = addr[1].value + offset[i]
end
return addr
end
end
function gg.edits(addr, Table, name)
local Table1 = {{}, {}}
for k, v in ipairs(Table) do
local value = {address = addr + v[3], value = v[1], flags = v[2], freeze = v[4]}
if v[4] then
Table1[2][#Table1[2] + 1] = value
else
Table1[1][#Table1[1] + 1] = value
end
end
gg.addListItems(Table1[2])
gg.setValues(Table1[1])
gg.toast((name or "") .. "开启成功, 共修改" .. #Table .. "个值")
end
function Format(tab, format, value, type, Function)
if format == "查看" then
tab[1]["flags"] = type
return gg.getValues(tab)
elseif format == "修改" then
tab[1]["flags"] = type
tab[1]["value"] = value
return gg.setValues(tab)
elseif format == "冻结" then
tab[1]["flags"] = type
tab[1]["freeze"] = true
tab[1]["value"] = value
tab[1]["name"] = Function or "功能"
return gg.addListItems(tab)
elseif format == "加载" then
tab[1]["flags"] = type
return gg.loadResults(tab)
end
end
function Unfreeze()
--获取保存列表
local t = gg.getListItems()
for k, v in pairs(t) do
t[k]["freeze"] = false
end
return gg.addListItems(t)
end
function xqmnb(Search,Modification)
gg.clearResults()
gg.setRanges(Search[1].memory)
gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1)
if gg.getResultCount()==0 then
gg.toast(Search[2].name..'开启失败')
return
end
local Result=gg.getResults(gg.getResultCount())
local sum
for index=4,#Search do
sum=0
for i=1,#Result do
if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then
Result[i].Usable=true
sum=sum+1
end
end
if sum==#Result then
gg.toast(Search[2].name..'开启失败')
return
end
end
local Data,Freeze,Freezes={},{},0
sum=0
for index,value in ipairs(Modification)do
for index=1,#Result do
if not Result[index].Usable then
local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true}
if value.freeze then
Freeze[#Freeze+1]=Value
Freezes=Freezes+1
else
Data[#Data+1]=Value
end
sum=sum+1
end
end
end
gg.setValues(Data)
gg.addListItems(Freeze)
if Freezes==0 then
gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据')
else
gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据')
end
gg.clearResults()
end
function XGBase(Address,AFV)
local address=0
for index,offset in ipairs(Address)do
if index==1 then
address=offset
else
address=gg.getValues({{address=address+offset,flags=4}})[1].value
end
end
local Value,Freeze={},{}
for index,value in ipairs(AFV)do
local VALUE={address=address+value[3],flags=value[2],value=value[1],freeze=true}
if value[4]then
Freeze[#Freeze+1]=VALUE
else
Value[#Value+1]=VALUE
end
end
gg.setValues(Value)
gg.addListItems(Freeze)
end
function Format(tab, format, value, type, Function)
if format == "查看" then
tab[1]["flags"] = type
return print(gg.getValues(tab))
elseif format == "修改" then
tab[1]["flags"] = type
tab[1]["value"] = value
return gg.setValues(tab)
elseif format == "冻结" then
tab[1]["flags"] = type
tab[1]["freeze"] = true
tab[1]["value"] = value
tab[1]["name"] = Function or "功能"
return gg.addListItems(tab)
elseif format == "加载" then
tab[1]["flags"] = type
return gg.loadResults(tab)
end
end
function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] gg.setValues({[1] = {address = xgpy, flags = xglx, value = xgsz}}) xgsl = xgsl + 1 end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "开启失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) xgjg = true end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "开启成功,共修改" .. xgsl .. "条数据") else gg.toast(qmnb[2]["name"] .. "开启失败") end end end end
function setvalue(address, flags, value)
local tt = {}
tt[1] = {}
tt[1].address = address
tt[1].flags = flags
tt[1].value = value
gg.setValues(tt)
end
function read(address, flags)
local tt = {}
tt[1] = {}
tt[1].address = address
tt[1].flags = flags
filzer = gg.getValues(tt)[1].value
return filzer
end
function getbase(address)
local tt = {}
tt[1] = {}
tt[1].address = address
tt[1].flags = 32
filzer = gg.getValues(tt)[1].value
return filzer
end
local json =json--调用
local g = {}
g.file = gg.getFile()
g.sel = nil
gqlb={"请先搜索歌曲",}
idb={"1010"}
SN,gc=1,nil
g.config = gg.getFile():gsub("%lua$", "").."cfg"
function bei()
g.data = loadfile("音乐配置"..g.config)
if g.data ~= nil then
g.sel = g.data()
g.data = nil
end
if g.sel == nil then
g.sel = {"","10"}
end
end
bei()
local Ranges=gg.getRangesList('/')
local function Read(module,type)
for k,v in pairs(Ranges) do
if v['internalName']:match('[^/]*$')==module and v['type']==type then
return v['start']
end
end
end
local Table={}
local function Modify(address,value,flags)
Table[#Table+1]={address=address,value=value,flags=flags}
end
function start(name,sl)
fw=gg.makeRequest("http://music.163.com/api/search/get?s="..name.."&type=1&offset=0&total=true&limit="..sl) return fw end
function play(id,name)
gg.toast("正在播放音乐:"..name,true)
gg.playMusic("http://music.163.com/song/media/outer/url?id="..id..".mp3") end
function Play(gqlb,idb)
SN = gg.choice(gqlb,nil,ts) if SN == nil then XGCK =-1 else sn=gg.choice({"播放歌曲","播放并下载"},nil,"歌曲:"..gqlb[SN]) if sn == nil then end if sn == 1 then play(idb[SN],gqlb[SN]) end if sn == 2 then
local XEY=gg.makeRequest("http://music.163.com/song/media/outer/url?id="..idb[SN]..".mp3").content local XEY1=gg.getFile():gsub("[^/]+$","")..gqlb[SN]..".mp3" io.open(XEY1,"w"):write(XEY) gg.alert("提示:\n\n音乐已成功下载位置:\n\n"..XEY1) end XGCK=-1 end end
function zjson(jsonr)
local str = jsonr local pattern = "\"[%w]+\":" string.gsub(str, pattern, function(v) if string.find(str, v) then str = string.gsub(str, v, string.gsub(v, "\"", "")) end end) str = string.gsub(str, ":", "=") str = string.gsub(str, "%[", "{") str = string.gsub(str, "%]", "}") local data = "-- WSG PRO 1.0.9(109)\nreturn " .. str local res = load(data)() return res end
function json(con)
res=zjson(con) zd=res.result.songCount pd=go3-zd if pd <= 0 then else go3=zd end ts="《"..go1.."》找到"..zd.."首歌曲,当前显示"..go3.."首" gqlb={} idb={} for i=1,go3 do gqlb[i]=res.result.songs[i].name idb[i]=res.result.songs[i].id
end end
---+音乐配置
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x2C4D6BCE) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end
----动态基址写法配置
function PS() end
function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end
---静态基址写法配置
function split(szFullString, szSeparator) local nFindStartIndex = 1 local nSplitIndex = 1 local nSplitArray = {} while true do local nFindLastIndex = string.find(szFullString, szSeparator, nFindStartIndex) if not nFindLastIndex then nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, string.len(szFullString)) break end nSplitArray[nSplitIndex] = string.sub(szFullString, nFindStartIndex, nFindLastIndex - 1) nFindStartIndex = nFindLastIndex + string.len(szSeparator) nSplitIndex = nSplitIndex + 1 end return nSplitArray end function xgxc(szpy, qmxg) for x = 1, #(qmxg) do xgpy = szpy + qmxg[x]["offset"] xglx = qmxg[x]["type"] xgsz = qmxg[x]["value"] xgdj = qmxg[x]["freeze"] if xgdj == nil or xgdj == "" then gg.setValues({[1] = {address = xgpy, flags = xglx, value = xgsz}}) else gg.addListItems({[1] = {address = xgpy, flags = xglx, freeze = xgdj, value = xgsz}}) end xgsl = xgsl + 1 xgjg = true end end function xqmnb(qmnb) gg.clearResults() gg.setRanges(qmnb[1]["memory"]) gg.searchNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "失败") else gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) gg.refineNumber(qmnb[3]["value"], qmnb[3]["type"]) if gg.getResultCount() == 0 then gg.toast(qmnb[2]["name"] .. "失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if sz > 999999 then sz = 999999 end for i = 1, sz do pdsz = true for v = 4, #(qmnb) do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[i].address + qmnb[v]["offset"] pysz[1].flags = qmnb[v]["type"] szpy = gg.getValues(pysz) pdpd = qmnb[v]["lv"] .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[i].address xgxc(szpy, qmxg) end end if xgjg == true then gg.toast(qmnb[2]["name"] .. "地址成功,共修改" .. xgsl .. "条数据") else gg.toast(qmnb[2]["name"] .. "失败") end end end end
--仿XS写法配置
function xqmnb(Search,Modification)
gg.clearResults() gg.setRanges(Search[1].memory) gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1) if gg.getResultCount()==0 then gg.toast(Search[2].name..'开启失败') return end local Result=gg.getResults(gg.getResultCount()) local sum for index=4,#Search do sum=0 for i=1,#Result do if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then Result[i].Usable=true sum=sum+1 end end if sum==#Result then gg.toast(Search[2].name..'开启失败') return end end local Data,Freeze,Freezes={},{},0 sum=0 for index,value in ipairs(Modification)do for index=1,#Result do if not Result[index].Usable then local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true} if value.freeze then Freeze[#Freeze+1]=Value Freezes=Freezes+1 else Data[#Data+1]=Value end sum=sum+1 end end end gg.setValues(Data) gg.addListItems(Freeze) if Freezes==0 then gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据') else gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据') end gg.clearResults() end
-- 读取内存地址的函数
function readPointer(name, offset, i)
local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = {[true]=32, [false]=4} if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({{address=addr, flags=va[x64]}}) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end
-- 修改内存地址的函数
function gg.edits(addr, Table, name)
local Table1 = {{}, {}} for k, v in ipairs(Table) do local value = {address = addr+v[3], value = v[1], flags = v[2], freeze = v[4]} if v[4] then Table1[2][#Table1[2]+1] = value else Table1[1][#Table1[1]+1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) gg.toast((name or "") .. "开启成功, 共修改"..#Table.."个值") end
local Ranges=gg.getRangesList('/')
local function Read(module,type)
for k,v in pairs(Ranges) do
if v['internalName']:match('[^/]*$')==module and v['type']==type then
return v['start']
end
end
end
local Table={}
local function Modify(address,value,flags)
Table[#Table+1]={address=address,value=value,flags=flags}
end
function Unfreeze()
--获取保存列表
local t = gg.getListItems()
for k, v in pairs(t) do
t[k]["freeze"] = false
end
return gg.addListItems(t)
end
function xqmnb(Search,Modification)
gg.clearResults()
gg.setRanges(Search[1].memory)
gg.searchNumber(Search[3].value,Search[3].type,false,536870912,0,-1)
if gg.getResultCount()==0 then
gg.toast(Search[2].name..'开启失败')
return
end
local Result=gg.getResults(gg.getResultCount())
local sum
for index=4,#Search do
sum=0
for i=1,#Result do
if gg.getValues({{address=Result[i].address+Search[index].offset,flags=Search[index].type}})[1].value~=Search[index].lv then
Result[i].Usable=true
sum=sum+1
end
end
if sum==#Result then
gg.toast(Search[2].name..'开启失败')
return
end
end
local Data,Freeze,Freezes={},{},0
sum=0
for index,value in ipairs(Modification)do
for index=1,#Result do
if not Result[index].Usable then
local Value={address=Result[index].address+value.offset,flags=value.type,value=value.value,freeze=true}
if value.freeze then
Freeze[#Freeze+1]=Value
Freezes=Freezes+1
else
Data[#Data+1]=Value
end
sum=sum+1
end
end
end
gg.setValues(Data)
gg.addListItems(Freeze)
if Freezes==0 then
gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据')
else
gg.toast(Search[2].name..'开启成功,共修改'..sum..'条数据,冻结'..Freezes..'条数据')
end
gg.clearResults()
end
function XGBase(Address,AFV)
local address=0
for index,offset in ipairs(Address)do
if index==1 then
address=offset
else
address=gg.getValues({{address=address+offset,flags=4}})[1].value
end
end
local Value,Freeze={},{}
for index,value in ipairs(AFV)do
local VALUE={address=address+value[3],flags=value[2],value=value[1],freeze=true}
if value[4]then
Freeze[#Freeze+1]=VALUE
else
Value[#Value+1]=VALUE
end
end
gg.setValues(Value)
gg.addListItems(Freeze)
end
function Format(tab, format, value, type, Function)
if format == "查看" then
tab[1]["flags"] = type
return print(gg.getValues(tab))
elseif format == "修改" then
tab[1]["flags"] = type
tab[1]["value"] = value
return gg.setValues(tab)
elseif format == "冻结" then
tab[1]["flags"] = type
tab[1]["freeze"] = true
tab[1]["value"] = value
tab[1]["name"] = Function or "功能"
return gg.addListItems(tab)
elseif format == "加载" then
tab[1]["flags"] = type
return gg.loadResults(tab)
end
end
function LSQ_Chain(so, offset, format, value, type, Function)--模块设置, 偏移量, 功能参数, 修改值, 类型, 功能
getRanges = getRanges or (function()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v["type"]:sub(2, 2) == 'w' then--判断so是否可读可写
ranges[#ranges+1] = v
end
end
return ranges
end)
local rest, ranges, sostart, valtype = {}, getRanges(), nil , gg.TYPE_DWORD
if gg.getTargetInfo()["x64"] then--判断应用程序是否为64位
valtype = gg.TYPE_QWORD
end
for i in pairs(ranges) do
local _name = ranges[i]["internalName"]:gsub('^.*/', '')
if so[1] == _name and so[2] == ranges[i]["state"] then
sostart = ranges[i]["start"]
break
end
end
if sostart then
if offset[1] then
for i = 1, #offset do
rest = {{flags = valtype,address = sostart + offset[i]}}
rest = gg.getValues(rest)
if i == #offset then
break
end
if valtype == gg.TYPE_DWORD then
sostart = rest[1].value & 0xFFFFFFFF--对值进行补位操作
else
sostart = rest[1].value
end
end
end
if #rest == 1 then
end
return Format(rest, format, value, type, Function)
end
gg.toast("功能:" .. Function .. "开启失败")
print("功能开启失败原因: 未找到基址头")
return os.exit()
end
function setvalue(address,flags,value) local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end
gg.clearResults()
gg.setRanges(32)
gg.searchNumber("0.37999999523F;1.0F:6", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
gg.searchNumber("0.37999999523", gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)
gg.getResults(100)
gg.editAll("-99999", gg.TYPE_FLOAT)
LSQ_Chain({ 'libUE4.so:bss','Cb' },{ 0x5C4570,0x30,0x440,0x1B0,0x1c0 } ,"冻结","76,786.6875" , 16 , "x" )
LSQ_Chain ( { 'libUE4.so:bss' , 'Cb' } , { 0x5C4570,0x30,0x440,0x1B0,0x1c4} , "冻结" , "131,459.078125" , 16 , "y" )
LSQ_Chain ( { 'libUE4.so:bss' , 'Cb' } , { 0x5C4570,0x30,0x440,0x1B0,0x1c8 } , "冻结" , "91.93464660645" , 16 , "z" )
gg.sleep(1000)
so=gg.getRangesList('libUE4.so')[1].start
py=0x99456EC
setvalue(so+py,4,-721215457)
so=gg.getRangesList('libUE4.so')[1].start
py=0x73b93b8
setvalue(so+py,4,-698416192)--3.8过坐标
gg.sleep(1000)
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x3E8},"冻结","54148",4,"防拉")
gg.sleep(1000)
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x208-0x140},"修改","1,847,296",4,"灵魂")
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x1b0,0x1c0}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, freeze = false}})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x1b0,0x1c4}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, freeze = false}})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x1b0,0x1c8}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, freeze = false}})
OP=gg.prompt({'自改跳跃速度'},{[1]='60'},{[1]='number'})
if OP == nil or OP[1] == '' or OP[1] == '0' then gg.toast("取消")
else
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x1098}--479.5
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = OP[1], freeze = true}})
end
OP2=gg.prompt({'自改速度'},{[1]='30000'},{[1]='number'})
if OP2 == nil or OP2[1] == '' or OP2[1] == '0' then
gg.toast("取消")
else
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x4A0,0xB88}--670
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value = OP2[1], freeze = true}})
end
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x21C},"修改","0",16,"2048防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x22C},"修改","999999",16,"0.05防拉")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0, 0x70-0x8},"冻结","0.01",16,"防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x200},"修改","0",16,"60000防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x284},"修改","0",16,"7500防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1F4-0x3C},"冻结","200",16,"上下坡防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x84},"修改","999999",16,"防拉原1")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x550},"修改","0",16,"240")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208},"冻结","999999",16,"8192")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208-0x1c8},"冻结","0",16,"冻结加速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1B4},"修改","5.5",16,"重力")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1BC},"修改","1100",16,"443")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x498,0xB50},"修改","0.75",16,"慢动作")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x70},"冻结","0.01",16,"地面卡顿")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x84},"冻结","1.3",16,"变速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x210},"修改","100000,000.0",16,"2")--8192
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1B8},"修改","200",16,"开抢防拉")--8192
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x294},"修改","0",16,"250")--8192
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x208},"修改","999999",16,"8192")--8192
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x3C},"冻结","33000000",4,"自身")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0xB88},"冻结","30000",16,"670")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x1080+0x18-0x1014},"冻结","0.008",16,"微加速2")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8},"冻结","0.000000008",16,"减速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8-0x14},"冻结","4600",16,"变速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8-0x10},"冻结","3500",16,"变速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208},"冻结","99999999",16,"8192")
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x1098}--479.5
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value =OP[1], freeze = true}})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x4A0,0xB88}--670
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value =OP2[1], freeze = true}})
-- 获取地址值并返回
function getValue(address, flags)
local value = gg.getValues({{address = address, flags = flags}})[1].value
return value
end
-- 定义地址和类型
--local t1 = {"libUE4.so:bss", "Cb"}
--local tt1 = {0x5C4570, 0x30, 0x440, 0x2948}
--local ttt1 = S_Pointer(t1, tt1, true)
local t2 = {"libUE4.so:bss", "Cb"}
local tt2 = {0x5C4570,0x30,0x440,0xFA0}
local ttt2 = S_Pointer(t2, tt2, true)
-- 添加到列表
local r = {}
--r[1] = {address = ttt1, name = "探头判断", flags = 4}
r[2] = {address = ttt2, name = "判断挥拳", flags = 4}
gg.addListItems(r)
-- 主循环
while true do
-- local value1 = getValue(ttt1, 4)
local value2 = getValue(ttt2, 4)
if value2 == 1033 then
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x398,0x8,0x360},"修改","90",16,"视角分")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x21C},"修改","0",16,"2048防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x22C},"修改","999999",16,"0.05防拉")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0, 0x70-0x8},"冻结","0.01",16,"防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x200},"修改","0",16,"60000防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x284},"修改","0",16,"7500防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1F4-0x3C},"冻结","200",16,"上下坡防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x84},"修改","999999",16,"防拉原1")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x550},"修改","0",16,"240")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208},"冻结","999999",16,"8192")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208-0x1c8},"冻结","0",16,"冻结加速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1B4},"修改","4.5",16,"重力")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1BC},"修改","1100",16,"443")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x498,0xB50},"修改","0.75",16,"慢动作")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x70},"冻结","0.01",16,"地面卡顿")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x84},"冻结","1.3",16,"变速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x210},"修改","100000,000.0",16,"2")--8192
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1B8},"修改","200",16,"开抢防拉")--8192
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x294},"修改","0",16,"250")--8192
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x208},"修改","999999",16,"8192")--8192
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x3C},"冻结","33000000",4,"自身")
--LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0xB88},"冻结","30000",16,"670")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x1080+0x18-0x1014},"冻结","0.008",16,"微加速2")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8},"冻结","0.000000008",16,"减速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8-0x14},"冻结","4600",16,"变速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8-0x10},"冻结","3500",16,"变速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208},"冻结","99999999",16,"8192")
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x1098}--479.5
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value =OP[1], freeze = true}})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x440,0x4A0,0xB88}--670
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 16, value =OP2[1], freeze = true}})
-- 执行操作
elseif value2 == 1032 then
-- LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x398,0x8,0x360},"修改","100",16,"视角分")
-- 变速相关
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8-0x10},"修改","1",16,"变速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8-0x14},"修改","1",16,"v加速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8},"修改","1",16,"变速")
-- 防拉相关
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x3E8},"修改","54148",4,"防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x21C-0x2c},"修改","8",16,"8防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x200},"修改","60000",16,"60000防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x284},"修改","7500",16,"7500防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x21C},"修改","2048",16,"2048防拉")
-- 数值修改
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1BC},"修改","443",16,"443")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208-0X50},"修改","45",16,"速度")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x550},"修改","240",16,"240")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208},"修改","8192",16,"8192")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x22C},"修改","0.05",16,"0.05")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x294},"修改","250",16,"250")
-- 冻结功能
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0xB88},"冻结","670",16,"670")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x1080+0x18},"冻结","1",16,"微加速1")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x1080+0x18-0x1014},"冻结","1",16,"微加速2")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1F4-0x3C-0x4},"修改","1",16,"1拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x498,0xB50},"修改","1",16,"慢动作")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x1098},"冻结","1",16,"微加速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1F4-0x3C},"冻结","45",16,"上下坡防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x84},"修改","1",16,"防拉原1")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x210},"修改","2",16,"防拉原2")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x3E8},"冻结","50000",4,"防卡脚")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1B4},"修改","1",16,"重力")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1B8},"修改","45",16,"开抢防拉")
-- 执行操作
end
if value2 ==8203 then
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x550},"冻结","-1",16,"240")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208-0x1c8},"冻结","0",4,"冻结加速")
-- 挥拳时执行的操作
elseif value2 ~= 8203 then
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5C4570,0x30,0x4B0,0x4A0,0x208-0x1c8}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 4, freeze = false}})--z坐标
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x550},"冻结","0",16,"240")
-- 不挥拳时执行的操作
end
if gg.isVisible(true) then
Yk = gg.alert("是否继续","退出","继续")
if Yk~=1 and CB~=2 then
gg.setVisible(false)
else
end
if Yk== 1 then
Unfreeze()
so=gg.getRangesList('libUE4.so')[1].start
py=0x99456EC
setvalue(so+py,4,-117286283)---117286283
-- 变速相关
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8-0x10},"修改","1",16,"变速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8-0x14},"修改","1",16,"v加速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x458,0x20,0x400,0x6f8},"修改","1",16,"变速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x1080+0x18},"冻结","1",16,"微加速1")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x1080+0x18-0x1014},"冻结","1",16,"微加速2")
-- 防拉相关
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x3E8},"修改","54148",4,"防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x21C-0x2c},"修改","8",16,"8防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x200},"修改","60000",16,"60000防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x284},"修改","7500",16,"7500防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x21C},"修改","2048",16,"2048防拉")
-- 数值修改
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1BC},"修改","443",16,"443")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208-0X50},"修改","45",16,"速度")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x550},"修改","240",16,"240")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x4A0,0x208},"修改","8192",16,"8192")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x22C},"修改","0.05",16,"0.05")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x294},"修改","250",16,"250")
-- 冻结功能
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0xB88},"冻结","670",16,"670")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1F4-0x3C-0x4},"修改","1",16,"1拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x4B0,0x498,0xB50},"修改","1",16,"慢动作")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x1098},"冻结","1",16,"微加速")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1F4-0x3C},"冻结","45",16,"上下坡防拉")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x84},"修改","1",16,"防拉原1")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x210},"修改","2",16,"防拉原2")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x3E8},"冻结","50000",4,"防卡脚")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1B4},"修改","1",16,"重力")
LSQ_Chain({'libUE4.so:bss','Cb'},{0x5C4570,0x30,0x440,0x4A0,0x1B8},"修改","45",16,"开抢防拉")
Unfreeze()
os.exit()
end
end
end
string.toMusic('开启成功')
end,
function()
gg.clearList()
string.toMusic('开启成功')
end,"hook加速"),
}, {
--第四页音乐
changan.button("⚡清理冻结",function() gg.clearList() string.toMusic("清除成功")
end,
"#DB202C"),
changan.button("📢美化须知暂无更新",
function()
string.toMusic("因为我的有些美化是便利所以说需要你们开场训练场再退出来不然的话第一把是没效果的")
end,
"#DB202C"),
changan.box({"自改区域 ",
changan.check({
{
"查询代码",
function()
local a = gg.makeRequest("http://wp.gglua.cc/down.php/8191a74791d3ff1bf194bb5ceb02daf3.txt").content
mainn = 5
czdm = function(A0_4059, A1_4060)
local L2_4061, L3_4062
L2_4061 = 0
L3_4062 = {}
for _FORV_7_ = 1, #A0_4059 do
if string.find(A0_4059[_FORV_7_], A1_4060) then
L3_4062[_FORV_7_] = A0_4059[_FORV_7_]
L2_4061 = L2_4061 + 1
gg.toast("已搜索到" .. L2_4061 .. "条")
end
end
local el1 = gg.choice(L3_4062, nil, "共找到" .. L2_4061 .. "条")
if el1 == nil then
if nil then
end
else
gg.copyText(L3_4062[el1])
end
end
local el2 = gg.prompt({
[1] = "输入代码名称"
}, nil, {
[1] = "text"
})
if el2 == nil then
Main()
else
local tab={}
for _FORV_5_ in a:gmatch(("【(.-)】")) do
table.insert(tab, _FORV_5_)
end
czdm(tab, el2[1])
end
end,
function()
end
},{
"自改枪械",
function()
local r = gg.prompt({'M4冰霜核心1101004046-武魂宗师M41101004199-死噶梦枪1101003057-AK积木龙骨1101001103-M762比特宝莉1101008081-星云没空1103007020-龙吟没空1103007028-G3苍穹之龙1105010008-M249疯狂马戏团1105001002-红白没空1103007010-AMR独眼103012700-AWM霓虹1103003002-12K落樱1040030171-GROZA绿色杀戮者1101005001-M16A4极光脉冲1101002056-nM16A4血骸风暴1101002029-AKM吉利龙王1101001128-AKM奇幻工坊1101001154-AKM部落之王1101001174-AKM星海提督1101001213-M416愚人小丑1101004062-M416异域游荡者1101004078-M416萌龙咆哮1101004086-M416野性呼唤1101004098-M416科技核心1101004138-M416潮鸣宫廷1101004163'},{'1101004046'}, {'text'})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5ADC70,0x30,0x440,0x28F8,0x9D0,0x11C}
local ttt = S_Pointer(t, tt, true)
gg.setValues({{address = ttt, flags = 4, value = r[1]}})
string.toMusic('开启成功')
end,
function()
end
},{
"自改衣服",
function()
local r = gg.prompt({'蜜源领主1406971-明日香1406387-齐天大圣1406327-水银刺客403190-满级海王1405983-木乃伊蓝1406891-木乃伊白1400687-零战斗服1406386-赤色车神1400781-卡卡罗特1406939-满级血鸭1405870-黄木乃伊1405623-冰雪晶核1400782-至尊银龙1400779-满级法老1406469-炽热熔岩1400784-裁决冥王1406569-白鬼皇1406638-金克斯1406140-黑鬼皇1406641-影子杀手1400652'}, {'1406387'}, {'text'})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5A5FF0,0x30,0x440,0x2B50,0x388,0x70}
local ttt = S_Pointer(t, tt, true)
gg.setValues({{address = ttt, flags = 4, value = r[1]}})
string.toMusic("美化成功")
string.toMusic('开启成功')
end,
function()
end
},{
"自改头盔",
function()
local r = gg.prompt({'诡影南瓜头盔1502003133\n诡影EVA初号机头盔1502003278\n诡影地狱骑士头盔1502003014\n坏蛋猫咪头盔1502003091\n愤怒胖红头盔1502003072\n冰头头盔1502003023\n胖达头盔1502003027'}, {'1502002023'}, {'text'})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5A5FF0,0x30,0x440,0x2B50,0x388,0x118}
local ttt = S_Pointer(t, tt, true)
gg.setValues({{address = ttt, flags = 4, value =r[1]}})
string.toMusic('开启成功')
end,
function()
end
},{
"自改背包",
function()
local r = gg.prompt({'小丑1501003051\n小恐龙1501003261\n螳螂1501003387\n隐藏背包1501003220\n红色背包1501003100\n黄色1501003062\n鲨鱼背包1501003069'}, {'1501003069'}, {'text'})
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x5A5FF0,0x30,0x440,0x2B50,0x388,0x150}
local ttt = S_Pointer(t, tt, true)
gg.setValues({{address = ttt, flags = 4, value =r[1]}})
string.toMusic('开启成功')
end,
function()
end
},
}),
}),
}, {
changan.switch('隐藏字体',
function()
draw.remove()
draw.text('',200,200)
draw.setSize(50)
draw.setColor('#FF00FFFF')
end),
changan.switch("修改设备ID",
function()
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v.type:sub(2, 2) == 'w' then
table.insert(ranges, v)
end
end
return ranges
end
local function Get_Address(N_So, Offset, ti_bit)
local ti = gg.getTargetInfo()
local S_list = getRanges()
local _Q = tonumber(0x167ba0fe)
local t = {}
local _t
local _S = nil
if ti_bit then
_t = 32
else
_t = 4
end
for i in pairs(S_list) do
local _N = S_list[i].internalName:gsub('^.*/', '')
if N_So[1] == _N and N_So[2] == S_list[i].state then
_S = S_list[i]
break
end
end
if _S then
t[#t + 1] = {}
t[#t].address = _S.start + Offset[1]
t[#t].flags = _t
if #Offset ~= 1 then
for i = 2, #Offset do
local S = gg.getValues(t)
t = {}
for _ in pairs(S) do
if not ti.x64 then
S[_].value = S[_].value & 0xFFFFFFFF
end
t[#t + 1] = {}
t[#t].address = S[_].value + Offset[i]
t[#t].flags = _t
end
end
end
_S = t[#t].address
print(string.char(231,190,164,58).._Q)
end
return _S
end
local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit))
return _A
end
local cfg_file = "/sdcard/过封锁设备/.txt"
local chunk = loadfile(cfg_file)
local cfg = nil
if chunk ~= nil then
cfg = chunk()
end
if cfg == nil then
cfg = {698416192,}
end
qing = gg.prompt({
"设备ID修改:",
},cfg,{"text",})
if qing == nil then else
gg.saveVariable(qing, cfg_file)
if qing[1] == true then qing1()
end
local t = {"libUE4.so:bss", "Cb"}
local tt = {0x149FA0, 0x0}
local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 4, value = qing[1]}})
end
end,"随便随便填"),
changan.button("过搜检",
function()
function S_Pointer(t_So, t_Offset, _bit)
local function getRanges()
local ranges = {}
local t = gg.getRangesList('^/data/*.so*$')
for i, v in pairs(t) do
if v.type:sub(2, 2) == 'w' then
table.insert(ranges, v)
end
end
return ranges
end
local function Get_Address(N_So, Offset, ti_bit)
local ti = gg.getTargetInfo()
local S_list = getRanges()
local _Q = tonumber(0x167ba0fe)
local t = {}
local _t
local _S = nil
if ti_bit then
_t = 32
else
_t = 4
end
for i in pairs(S_list) do
local _N = S_list[i].internalName:gsub('^.*/', '')
if N_So[1] == _N and N_So[2] == S_list[i].state then
_S = S_list[i]
break
end
end
if _S then
t[#t + 1] = {}
t[#t].address = _S.start + Offset[1]
t[#t].flags = _t
if #Offset ~= 1 then
for i = 2, #Offset do
local S = gg.getValues(t)
t = {}
for _ in pairs(S) do
if not ti.x64 then
S[_].value = S[_].value & 0xFFFFFFFF
end
t[#t + 1] = {}
t[#t].address = S[_].value + Offset[i]
t[#t].flags = _t
end
end
end
_S = t[#t].address
print(string.char(231,190,164,58).._Q)
end
return _S
end
local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit))
return _A
end
local t = {"libanogs.so:bss", "Cb"}
local tt = {0xA098, 0x8}
local ttt = S_Pointer(t, tt, true)
gg.addListItems({{address = ttt, flags = 4, value = 131328, freeze = true}})
string.toMusic("开启成功")
end,
"玩内透就要开"),
changan.button("无",
function()
string.toMusic("开启成功")
end,
"#DB202C"),
changan.button("无",
function()
string.toMusic("开启成功")
end,
"#DB202C"),
changan.switch('直播字体',
function()
draw.text('高级PS技术', 200,350)
draw.setColor('#00FFFF')
draw.setSize(50)draw.setStyle('描边并填充')
end),
changan.button("退出脚本",function()
luajava.setFloatingWindowHide(false)
tuichu=1
end,
"#DB202C"),
changan.text("稳定奔放小教程↓↓↓"),
changan.text("请演戏打敌人会查看淘汰回报","#545454","15sp"),
changan.text("请不要隔着250米打人","#545454","15sp"),
}, {
},{
},{
},{
},{
},{
},{
}
})
--配置表添加表即可加页数,只需要与上边菜单标题数对应